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   Easily Reuse Screens and Objects

Screens can be easily reused between projects by dragging 
and dropping them. Changes to allocation information, 
such as changing the screen number for the screen switch 
button after reuse, is minimized.

A variety of newly added functions greatly improves editing, reusing, and search 
functions for screens and objects.

Reusing Screens and Objects Is 
Troublesome.

Setting Each Object on the Screen One 
by One Is Troublesome.

Finding the Screen to Edit from among 
Many Screens Is Troublesome.

Transferring All Screens Was Required Even 
Though a Few Screens Were Changed…

The previous easy operation 
has been retained, so object 
dialog boxes, alarms, and 
other objects can be set as 
easily as before.

The Same Easy Operation

What? 

The tool changed? 

But I was used to 

the old tool!

Editing Overlapping Objects Is 
Troublesome.

Project B

Project A

Jump.

Search results 
displayed.

Click the search 
results.

Click.

Drag & Drop!

Drag & Drop!

   Edit Properties

• Show a list of the objects on 
  the screen and easily edit 
  the display.
• Properties shared even by 
  objects of different types can 
  be extracted and changed 
  collectively.

   Select Object List

• Overlapping objects can be 
   selected.
• Use the display filter to 
   display only the desired 
   objects.

   Quick Transfer

Previously, all screens had to be transferred even if only a 
few communications settings or alarms were changed. The 
quick transfer function automatically identifies the change 
and transfers only the changed screens.

   Guidance from the  
   Search Results to the  
   Correct Location

Associated objects can also be 
searched for using I/O 
comments and labels in addition 
to addresses, with the results 
displayed in the search window.

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