6
Features
AGP Bus Interface
•
AGP 4x/2x with Fast Write
•
AGP Texturing support
Graphics Processor Unit (GPU)
•
256-bit graphics engine
•
64MB DDR SDRAM with 128bit access bus.
•
Integrated dual 350MHz RAMDACs drives two
independent CRT displays (Twin optional only)
•
2 dual 128bit pixel pipelines rendering
•
Surface engine for high-order surfaces and patches
•
Programmable Vertex Shader
•
Programmable Pixel Shader
•
HRAA - high - resolution anti-aliasing
•
Integrated hardware transform engine
•
Integrated hardware lighting engine
•
DirectX
and S3TC
texture compression
•
Dual cube environment mapping capability
•
Hardware accelerated real-time shadows