background image

Examine the picture on the top screen, then draw lines to 

connect the dots in the marked locations.

Count the number of blocks on the top screen, then tap the 

Touch Screen to input your answer.

Examine the pattern on the top screen, then trace through the 

pattern on the Touch Screen.

C.

C. Animal Lines

CubeGame

A.

A. Missing Link

B.

B. Cube Game

Listen to the sounds that the characters make, then touch their 

pictures in the order that they made noise.

Memorize the numbers and symbols that flash 

on the top screen, then tap the same sequence 

into the number pad on the Touch Screen.

Examine the cards on the top screen, then tap 

“Memorized” when you are confident you know them. 

When some of the cards flip over, tap the Touch Screen 

to identify them.

C.

C. Memo-random 

B.

B. Flash Memory

A.

A. Sound Bites 

(Memory-themed questions)

Memorize 

Memorize 

Memorize

(Reason-based questions)

Analyze

Analyze

Analyze

Summary of Contents for Big Brain Academy

Page 1: ...Nintendo of America Inc...

Page 2: ...orm the battery Do not dispose of battery pack in a fire Do not touch the terminals of the battery or cause a short between the terminals with a metal object Do not peel or damage the battery label WA...

Page 3: ...is licensed or manufactured by Nintendo Always look for this seal when buying video game systems accessories games and related products Nintendo does not license the sale or use of products without t...

Page 4: ...u touch the button marked Register you can enter your name and create a new file You ll return to the Homeroom screen when registration is complete Press START to quit the game Touch the timer to move...

Page 5: ...activities at your own pace Use it to improve at activities that are giving you trouble or to get even better at ones where you excel Each activity has three difficulty levels Easy Normal and Hard Whe...

Page 6: ...target weight You can turn the timer on or off Turning it on lets all players answer a question while turning it off ends a question as soon as one person gets the correct answer Versus A results scre...

Page 7: ...and make a turn each time they reach a corner Draw a line on the Touch Screen to help them meet up B B Pathfinder A A Heavyweight The Test class automatically selects one activity from each category Y...

Page 8: ...sing Link B B Cube Game Listen to the sounds that the characters make then touch their pictures in the order that they made noise Memorize the numbers and symbols that flash on the top screen then tap...

Page 9: ...pear in the shape You must locate every matching piece to pass B B Get in Shape A A Shadow Shift The two panels on the Touch Screen show a variety of coins Touch the panel with the greater dollar amou...

Page 10: ...o establish your DS wireless link for DS Wireless Play What You Will Need Nintendo DS One for each player Big Brain Academy Game Card One for each player Steps 1 Make sure that all DS systems are turn...

Page 11: ...h at two or more bars for best results Keep the maximum distance between systems at 65 feet or less The systems should face each other as directly as possible 30 ft Weaker No of Bars Strength Stronger...

Page 12: ...ichiro Sakima Shoichiro Takeyoshi Kenta Motokura Takeshi Hosono Kazumi Yamaguchi Yasuhiko Matsuzaki Atsushi Mishima Technical Support Hironobu Kakui Masahiro Takeguchi Progress Management Keizo Kato N...

Page 13: ...Notes Notes...

Page 14: ...charge The original purchaser is entitled to this warranty only if the date of purchase is registered at point of sale or the consumer can demonstrate to Nintendo s satisfaction that the product was...

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