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(c)
TINT ADUST
This setting is used to adjust the colour tint of the image.
The colour tint of the image is automatically adjusted to the optimum
value by the system, but this item allows the colour tint level to be set
manually.
Select this item and press the ENTER button. Use the Select UP/DOWN
switch to increase or decrease the red tint. The red tint can be increased
or decreased by three levels each.
Press the ENTER button to store the new setting and to exit this mode.
(d)
V POSITION
This setting is used to set the vertical position of the camera view.
Select this item and press the ENTER button. Use the Select UP/DOWN
switch to move the camera view up or down.
Press the ENTER button to store the new setting and to exit this mode.
(e)
H POSITION
This setting is used to set the horizontal position of the camera view.
Select this item and press the ENTER button. Use the Select UP/DOWN
switch to move the camera view left or right.
Press the ENTER button to store the new setting and to exit this mode.
•
Select EXIT and press the Select Button to return to the I/O Test Screen.
Adjustment of the Camera
Adjust the camera to obtain the best image by following the steps below.
(1)
Verify moving images.
Make sure that the image in the test screen box is moving. If a still picture
is shown press the Brake Pedal once.
(2)
Adjust the image quality.
Check the brightness and colour tint of the image and if neccessary adjust
by following steps (b) and (c) above.
(3)
Adjust the position.
Make any adjustments neccessary by following steps (d) and (e) above.
To set the position for the average height try to set the position of the
camera as shown below.
(4)
Check the image.
Sit in the seat and step om the Brake Pedal. Check the quality and
position of the still image. If the image is not correct, step on the Brake
Pedal and follow repeat steps 2 and 3 above.
Facial picture frame
Seat speakers
Summary of Contents for Race on!
Page 2: ......
Page 15: ...NAMCO EUROPE Ltd 500mm 230volt AC CPU 500mm 1990mm 3...
Page 31: ...Page 31 3 MAJOR COMPONENTS...
Page 39: ...Page 39 2 Games Linked 3 Games Linked 4 Games LinkedZ...
Page 41: ...Page 41 Linking Three Games Linking Four Games...
Page 76: ...Page 76 9 PARTS...
Page 86: ...Page 86 10 SCHEMATIC...
Page 87: ...Page 87...