Display of objects on the screen editor
he status o objects to be isp a e on the sc een e ito an the isp a o non isp a o set in o ation can
be switche .
(1) Switching the status of objects to be displayed on the screen editor
a Switching the status between
an
Se ect iew Switch
isp a o the enu to switch between the on status i age an o
status i age o each object on the sc een e ito .
a state is set to an object the isp a o the object switches between
with state o. an
with
state o. .
b Switching the status b speci ing a state o.
Se ect iew State o. e ious State o e t State o the enu to change isp a o the
objects on the sc een e ito acco ing to the state o.
the status o an object is switche between
an
the isp a o the object switches between
with state o. an
with state o. o o e.
6WDWH1R
6WDWH1R
6WDWH1R
(2) Setting information to be displayed on the screen editor
a e ice
Se ect iew isp a te s e ice o the enu to switch between isp a ing an hi ing
e ices on the sc een e ito .
b S ste abe e ice
Se ect iew isp a te s e ice o S ste abe o the enu to switch between isp a ing
an hi ing e ices assigne to s ste abe s on the sc een e ito .
Summary of Contents for GOT 2000
Page 2: ......
Page 12: ......
Page 13: ...1 STEP 1 CREATING A PROJECT ...
Page 54: ......
Page 55: ...2 STEP 2 TRANSFERRING THE PROJECT DATA ...
Page 59: ...2 he wi be eboote auto atica he anguage se ection sc een appea s Se ect ng ish ...
Page 64: ......
Page 65: ...3 STEP 3 USING THE GOT ...
Page 77: ...4 STEP 4 MAINTAINING THE GOT ...
Page 141: ......