Objects within Fireworks documents
45
ElementMask object
The following table lists the properties of the ElementMask object, along with their data types
and, where appropriate, acceptable values and notes.
ExportFrameInfo object
The following table lists the properties of the ExportFrameInfo object, along with their data type
and, where appropriate, acceptable values and notes.
Property
Data type
Notes
autoExpandImages
Boolean
If set to
true
, and the element mask is an
image, the image is automatically expanded
to fill the entire document, with areas
“outside” the image showing through. If set
to
false
(or if the element mask is not an
image), areas “outside” the element mask
are knocked out.
element
object
Element object (see
“ElementMask object”
on page 45
).
enabled
Boolean
If set to
true
, the mask applies to the
element. If set to
false
, the mask remains
present but does not visually affect the
element in any way. Default value is
true
.
linked
Boolean
If set to
true
, moving the mask moves the
element that owns it, and vice versa. If set to
false
, moving the mask does not affect the
element that owns it (and moving the
element does not affect the mask). Default
value is
true
.
mode
string
Acceptable values are
"mask to image"
and
"mask to path"
.
owner
object
The element (image, path, text, and so on)
that owns the mask.
showAttrs
Boolean
If set to
true
, and
mode
is
"mask to path"
, the
mask element’s fill and stroke (if any) are
drawn. If set to
false
, the mask element’s fill
and stroke are ignored.
Property
Data type
Notes
delayTime
integer
For GIF animations, the delay time between
frames, in 1/100ths of a second. For
example, if you set
delayTime
to
200
, two
seconds elapse before the next frame in the
animation appears. Default value is
7
.
frameHidden
Boolean
If set to
false
(the default), the frame is
exported. If set to
true
, the frame is hidden
and not exported.
Summary of Contents for DREAMWEAVER MX 2004-EXTENDING DREAMWEAVER
Page 1: ...Extending Fireworks...
Page 4: ...4 Contents...
Page 8: ...8 Chapter 1 Extending Fireworks Overview...
Page 102: ...102 Chapter 4 Auto Shapes...