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Undo
Undo is available in the LP1. It is per-track and there are multiple undos per track. This feature is
limited by the available memory in the LP1. For a Gen B LP1, this is around 10 minutes of total audio
time. Many manipulations can be undone such us overdub, replace and scramble. Undo layers are
created when a track changes. If a track changes another time before the undo layer is completed, then
the incomplete layer is abandoned and a new layer is created. This means that changes made in close
succession may be saved together on a single undo layer.
If the audio memory runs out, the oldest undo layer from any track is thrown away. The LP1 always
maintains preference on retaining the newest undo layers.
Recording and Playing Loops
Recording a new unsynchronized loop
To record a loop to a track:
⚫
Select an empty track (track light is off).
⚫
Press the REC/DUB button or press the MIDI button assigned to this function.
⚫
Play the audio that you want to record.
⚫
Press the PLAY/STOP button or the MIDI button assigned to this function to begin looping the
audio.
Recording a new internally synchronized loop
Synchronized loops are loops that are locked in time with each other. In other words, if you have two
tracks, the music in those tracks will always stay together. You synchronize a loop to the clock source
track. By default, the clock source track is the first loop recorded. You can change the clock source
track at any time, which will not affect previous synchronizations.
Any track can be selected as the clock source track using the track menu. To select a clock source
track:
⚫
Press the track number button.
⚫
Turn the knob until the front panel displays, "Set As Clock Src."
⚫
Press ENTER.
Or,
⚫
Do nothing, and the first loop recorded will be the clock source track.
There are two methods available to create new synchronized tracks. The first method creates a
synchronized track that is the same length as the clock source track.