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72.
Table of Cue Sheet Commands
Summary of Commands
Operate
Commands
Master
number
Channel number
Value
ASCII
Dec
Hex
Description
Description
Header Byte
G
S
GO Cue
S/by Cue
0 or C
1 or T
Clear
Trigger
(Left square bracket)
C or K
Clear any Go or S/by cue
0 or C
Clear
P
Channel's Group
A
B
C
D
E
F
G
0 or K
A on, B off
B on, A off
A on, B on
A on, B unchanged
A off, B unchanged
B on, A unchanged
B off, A unchanged
A off, B off (kill)
Description
Y
Z
Group A Master buttons
Group B Master buttons
G
S
Go Master
S/by Master
0 or C
1 or T
E
Clear
Trigger
Toggle
S
Miscellaneous commands
Q
Request Lamp Status
for all channels
1
F
Reset Fault Lamps
Function
with a
command
single
Fixed value
B
Sound the Beeper
Beep Duration
5 mS (click)
60mS
120 mS
180 mS
240 mS
300 mS
360 mS
420 mS
480 mS
540 mS
600 mS
660 mS
720 mS
780 mS
840 mS
900 mS
960 mS
0
1
2
3
4
5
6
7
8
9
A or (10)
B or (11)
C or (12)
D or (13)
E or (14)
F or (15)
G or (16)
0 (Global)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
0 (Global)
1
2
3
4
5
6
0
1
2
3
4
5
6
7
8
9
A or (10)
B or (11)
C or (12)
D or (13)
E or (14)
F or (15)
G or (16)
00d
01d
02d
03d
04d
05d
06d
07d
08d
09d
10d
11d
12d
13d
14d
15d
16d
00h
01h
02h
03h
04h
05h
06h
07h
08h
09h
0Ah
0Bh
0Ch
0Dh
0Eh
0Fh
10h
Note 1
N Note 3
Simple GUI (Number) mode
1-87d
Button’s number
1
0
Button pressed
Button released
Notes 1, 2
Note 1: Double digits can be in round brackets e.g. (12)
Note 2: Multiple channels in round brackets e.g. (1,2,3) or (5-15)
Note 3: Simple GUI mode. Each button has been assigned a decimal number. See pages 8-10 for details.
Note 4: Channel number can be ASCII characters or a decimal number 00d to 16d.
Note 4
5
G
1
4
4
G 1
5
1
[
G
4
[
1
5
4
[
G
5
4
[
1
5 G