WinFast 3D S320 II User’s Manual
11
Allows you to select the auto-mipmapping method
used by the RIVA TNT II.
You can select either the bilinear or trilinear
mipmapping method, whereby the bilinear method
generally provides better performance, while the
trilinear method generally produces a higher quality
image.
This option allows for dithering of trilinear mipmaps.
Allowing mipmap dithering will provide increased
application performance at the expense of some
image quality. In some cases, a loss of image quality
may not be noticeable, so you may wish to take
advantage of the extra performance gained by
enabling this feature.
These options allow you to control the anti-aliasing
features of the drivers
Anti-aliasing is a method used to smooth edges of
3D objects to eliminate a jagged appearance. Note
that enabling anti-aliasing will not automatically
cause all Direct3D programs to render anti-aliased
images. Anti-aliasing must be supported by the
application in order for it to work properly.
Properties