Konami RUN AND GUN Instruction Manual Download Page 3

TECHNICAL INFORMATION

(3)
(4)

Required power capacity
GND-Vcc 

 4A or more

GND-( + 12V)

*See the Wiring Diagrams

There is no sound volume knob on the PCB. Sound level should be adjusted in the Manual Test Mode.

Handle with care.

This PCB should be used in the exclusive cabinet.

PLAYING INSTRUCTION

This game’s play time is 1 quarter per credit. Therefore 1 full game is 4 credits. However if a 2nd player

joins during play, the remaining time becomes the match time.

When the quarter is over, if a player enters the game during the countdown, play can continue.

When more than one person plays, one can choose cooperative play and play on the same monitor. Or

if one chooses match play, one can play on the same monitor or different monitors. The other athletes
are operated by the computer.

With this game, other players can join even in the middle of play. Just insert a coin into the same game

unit and press play. To join on other game unit, insert a coin and respond “Yes” and “No” to the message
“Do you challenge the other screen?“. The player who is playing on the other screen has the option

to “Accept” or not. If he/she accepts, then match play will begin. If the other player refuses, or if you

respond “No” to “Do you challenge the other screen?“, then a one-player game begins.

The player operates the athletes from the chosen team and the game follows the basic rules of basketball.

However there are fouls. The only penalties are the “Shot-time Violation” (Player must shoot the ball

within 30 seconds) and “Out of Bounds” (If player throws the ball out of bounds).

One basket counts for 2 points. However,
outside the 3-point line.

there are also 3-point shots if the player makes the shot from

If a match play is on the same monitor, then there will be a court-change after halftime. There is no

court-change in a one-player game or a match game on 2 monitors.

For match play, there is a winner decided only at the end of a full game.

When you play against the computer, your goal is to become the “World Champion.” If you accept a
challenge in the middle of 

 game, the “World Champion Tournament” will be cancelled. After the match

play, if the same player continues, the tournament play will begin for the 1st quarter of the cancelled game.

Summary of Contents for RUN AND GUN

Page 1: ...c 1993 KONAMI America Inc All rights reserved 0 Konami inc 1993 KonamP is a trademark of Konami Co Ltd Service I Parts 708 215 5100 George Limonez Ext 122 or 123 INSTRUCTION MANUAL KOlUAMI America Inc...

Page 2: ...4 U Front Panel Decal 247305 L Front Panel Decal 247101 Player Instruction Decal 247306 U L Bezel Panel 247307 U R Bezel Panel 247308 Lower Bezel Panel 247200 Marquee 247400 Manual 35406 Power Supply...

Page 3: ...other screen The player who is playing on the other screen has the option to Accept or not If he she accepts then match play will begin If the other player refuses or if you respond No to Do you chal...

Page 4: ...P ROM 35E BAD is displayed switch off and switch on again while continually pressing down on the TEST SWITCH on the PCB Switch ing on with TEST SWITCH pressed causes the settings of the manual test to...

Page 5: ...N MENU appears 1 2 3 4 I O CHECK rho thn rnY STlrK 2nd all hilttons to see 1 when switched on Press Player 1 and 2 SHOT buttons I I_ LI IV ti I v I Iri 1 I _ _ _ ____ I at the same time to return to M...

Page 6: ...ART NO or YES 1 to YES 4 Set the number of credit for Start and Continue ref the below list Return to factory settings COIN SETTING OPTIONS COIN S 1 1 1 1 1 1 1 2 2 2 3 3 3 4 4 4 CREDIT S 1 2 3 4 5 6...

Page 7: ...Violet White White Red White Yellow White Black White Blue White Brown White Orange White White Green Black CN4 4P CONTROLS Coin 4 Empty 4P Left 4P Right 4P up 4P Down 4P Shoot Jump 4P Pass Steal 4P S...

Page 8: ...CK BLACK RED RED 12VDC F 6 H i 12VDC KEY H 7 KEY ORANGE COIN COUNTER VIDEO BLUE 1P START 1P UP 2 P D O W N 1 W 1 19 1 lP DOWN 2P LEFT 2P RIGHT 2P SHOOT JUMP 2P PASS STEAL 2P SELECT NOT USED NOT USED G...

Page 9: ...RUN AND GUN A C WIRING HARNESS Flourescent Bulb Color Monitor Color Monitor I aa z z 3 g A A Mo IS0 Transformer Note Color Change _ 1 I I Black Green White Power Supply a...

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Page 11: ...r 4 I 5 I b I 7 I 8 N O T E lx NOl LAYOUT...

Page 12: ......

Page 13: ......

Page 14: ...az I I I I I r c I c...

Page 15: ...T f 5 _ __...

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Page 17: ...a I I I I I...

Page 18: ...v I I I 1 I 1 I...

Page 19: ...I _...

Page 20: ...Q I I u I I I 1 I L...

Page 21: ...Q I u I I I...

Page 22: ...NACCEPTABLE INTERFERENCE TO RADIO AND TV RECEPTION REQUIRING THE OPERATOR TO TAKE WHATEVER STEPS ARE NECESSARY TO CORRECT THE INTERFERENCE THIS DEVICE MUST ACCEPT ANY INTERFERENCE RECEIVED INCLUDING I...

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