9
3. Remove the GOAL card and place the already assembled Tracky spaceship (see page 6) on
top of it, as shown in the picture.
GAME MODES
Free-style mode to develop your creativity. To play in Free-style mode, you don't need the game
cards as Tracky is able to follow any line:
1- Use a thick-tipped black marker to draw lines on a white surface.
2- Place Tracky at the beginning of the drawn line and you will see how it will start to run
through it.
3- Create all the figures you want and use your imagination. The challenge is to create the
longest and most complicated stroke and get Tracky to pick it up from start to finish.
This mode tests your mental agility and your memory:
1. Draw the START, GOAL and one GAME OVER card from the deck.
Shuffle the remaining cards and draw the first 7.
3. Place the START and GOAL cards at different points in the room without them being too far
apart from each other. Remember to place Tracky's spaceship on top of the GOAL card.
4. Place the remaining 7 cards and the GAME OVER card facing up.
5. Change these 8 position cards and place them sequentially one after the other.
6. Start the game: Take one minute to memorise the cards and turn them over (the 8 position
cards, i.e. all the ones you have drawn from the deck except the START and GOAL ones).
7. Activate Tracky and place it on the START card.
8. Start turning the memorised cards and place them in the most efficient way after the START
card to get Tracky to the GOAL card, but be careful! If you turn the "GAME OVER" card, the
game will end and you will have to start over.
9. Challenge your friends and see who can memorise the most cards and, if you find it too easy,
make the challenge more difficult - would you dare to play with two GAME OVER cards?
What about with 10 cards instead of 7?
TRACKY FREESTYLE (SINGLE PLAYER OR MULTIPLAYER GAME)
TRACKY MEMORY (SINGLE PLAYER OR MULTIPLAYER GAME)
NOTE: If Tracky has trouble following the line, it may not be thick enough. Try a thicker-tipped
marker or go over the line to thicken it.
Summary of Contents for TRACKY
Page 6: ...TYPE OF CARDS Start Cart Path card Goal Chart Game Over Card...
Page 15: ......