Key Features
Second Generation GPU
•
Second generation transform and lighting (T&L)
engine
•
Integrated Dual-Link TMDS transmitters
•
nVIDIA Shading Rasterizer (NSR)
•
High-Definition Video Processor (HDVP)
•
32/64 MB SDR/DDR memory onboard
•
32-bit color, 32-bit Z/stencil buffer
•
4 texels per clock
•
256-bit graphics architecture
•
Cube environment mapping
•
DirectX texture compression
Performance
•
upto 700 million texel fill rate
•
upto 20 million triangles/sec through T&L and setup
•
upto 2.7 GB/sec memory bandwidth
•
32 or 64 MB frame buffer size
•
Maximum 3D/2D resolution of 2048x1536@75Hz
•
Supports RGB / TV output optional display
•
Complete DirectX® 7, DirectX® 6 and DirectX® 5
support
Quality
•
nVIDIA Unified Driver Architecture
5