Video-PX8000/PX558/558PCI series
C o p y r i g h t © 2 0 1 0 J a t o n C o r p o r a t i o n , U S A
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Introduction
The GeForce® 8000 series graphics processing units (GPUs).
Offering unprecedented processing power and unparalleled
levels of graphics realism and special effects, the only other “un”
that comes to mind is “unbelievable”!
Based on the revolutionary new NVIDIA® GeForce® 8 graphics
architecture, the GeForce® 8000 series GPUs are the industry’s
first DirectX® 10 compatible GPUs and are the reference GPUs
for the DirectX® 10 development and certification.
A fully unified shader core that dynamically allocates processing
power to geometry, vertex, physics, or pixel shading operations
and unified stream processors that efficiently process geometry
shader programs, while reducing dependence on the CPU for
geometry processing, the GeForce® 8000 series feature
NVIDIA® GigaThread™ technology that supports thousands of
independent simultaneous threads for maximum GPU utilization.
Shader Model(SM) 4.0 enables more complex operations on the
GPU and reduces the load and CPU cycles.
Stream Out enables programmers to add more detail without
having to re-render the entire pipeline and Geometry Shaders
permit geometry creation and tessellation for smooth curved
surfaces and more lifelike character animation, including more
realistic facial expressions and hair.
Summary of Contents for NVIDIA GeForce PX8000
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