18. Password.
Push
START
to enter password. Number 100 is displayed on upper display. Use
up / down
buttons to change it. Push
START
to accept first digit, the same with other digits. To enter
programme from 11 – 18 it is necessary to enter a password.
19. Password change.
The password is set by the customer. The same setting procedure as in the item above. In
case of forgetting password is a chance to change it only at Jakar's company.
20.The machine hours of operation.
This is information shows the number of punches struck on the machine.
21. Test hardware.
Pushing appropriate buttons enables performing of the device operation test.
After
SETUP
is pushed lighting are tested.
22. Automatic resetting the number of beaten records.
(PASSWORD, option 25!)
0
- Off
1
- On – means the options 23, 24, 25 are swiched on and the parameters are basic.
23. Fall into 22.
You can choose the number of record after which the game couner will turn on. For example
number 950.
(PASSWORD, option 25!)
24. Fall into 22.
The game counter. (0-50) You can set number of the game after which the record of the
machine (set by client or producer) will bring back.
(PASSWORD, option 25!)
25. Fall into 22.
The value of beaten record. The number of beaten record will be set automatically after
played definite number of the games. ( First someone have to beat the record.)
(PASSWORD, option 25!)
Example : After reach the record equal or higher than 950 and played on machine 15 times
the record will automatically set to value 700. Setting the parameters take place during the
presentation. The presentation has to be turned on. ( option 10 )
26. The number of credits for the beaten record.
In those option you can set number of credits which will be given to the player who beat
the record. You can choose beteen 0 and 5.
(PASSWORD, option 25!)
27. Encouragement to the game.
In that option you can set time of going down the punch ball as encouragement to the game.
You can set the option from 0 (swiched off) to 120 minutes.
Errors:
ERR – O – COUNTER DISCONNECTED
ERR – 1 – MOTOR DISCONNECTED