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18. Password.  

 

Push 

START

 to enter password. Number 100 is displayed on upper display. Use 

up / down 

buttons to change it. Push 

START 

to accept first digit, the same with other digits. To enter 

programme from 11 – 18 it is necessary to enter a password.

 

19. Password change.

  

 

The password is set by the customer. The same setting procedure as in the item above. In 
case of forgetting password is a chance to change it only at Jakar's company.

 

20.The machine hours of operation.

 

 

This is information shows the number of punches struck on the machine.

 

21. Test hardware. 

 

Pushing appropriate buttons enables performing of the device operation test.  

 

After 

SETUP 

is pushed lighting are tested. 

 

22. Automatic resetting the number of beaten records. 

 

(PASSWORD, option 25!) 

- Off

 

- On – means the options 23, 24, 25 are swiched on and the parameters are basic. 
 

23. Fall into 22. 

 

You can choose the number of record after which the game couner will turn on. For example 

 

number 950.  

 

(PASSWORD, option 25!) 

24. Fall into 22. 

 

The game counter. (0-50) You can set number of the game after which the record of the 

 

machine (set by client or producer) will bring back.

 

 

(PASSWORD, option 25!) 

25. Fall into 22. 

 

The value of beaten record. The number of beaten record will be set automatically after 

 

played definite number of the games. ( First someone have to beat the record.) 

 

(PASSWORD, option 25!)

 

 

Example : After reach the record equal or higher than 950 and played on machine 15 times 

 

the record will automatically set to value 700. Setting the parameters take place during the 

 

presentation. The presentation has to be turned on. ( option 10 ) 

 
26. The number of credits for the beaten record. 

 

In  those  option  you  can  set  number  of  credits  which  will  be  given  to  the  player  who  beat 

 

the record. You can choose beteen 0 and 5.

 

 

(PASSWORD, option 25!) 

27. Encouragement to the game.

 

 

In that option you can set time of going down the punch ball as encouragement to the game. 

  

You can set the option from 0 (swiched off) to 120 minutes. 

Errors: 

ERR – O – COUNTER DISCONNECTED 

ERR – 1 –  MOTOR DISCONNECTED 

 

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