2. Electronic counter.
This is information about number of pulses from the beginning of machine production,
position W2. The number cannot be deleted.
3. The machine settling – current result.
This is the number of pulses recorded in the machine from last settling. To display current
value of the counter the
START
button shall be pushed. The counter status from the last
settling is displayed on middle display.
4. Resseting the current counter.
Push
START
to reset number of current counter. When 0 appears on the display it means that
the function was accepted.
5. The number of beaten records.
On the display appears number which means amount of beaten records.
6. Resetting the beaten records counter.
Push
START
to delete number of beaten records.
7. Resetting the strength record.
Push
START
to reset
strength record. Now the strength record is 700, this number is constant,
steady in basic parameters.
8. Resetting credits.
Push
START
to reset number of credits.
9. Free Play - free of charge play.
Push
SETUP
, switching through small display enables game parameters changing:
000
- Charged play
001
- Free of charge play
Confirm pushing
SETUP
after selection.
10. The presentation repeat time.
The option enables changing of the presentation repeat time. Set in seconds presents time,
after which the music is played. Push
SETUP
then set the desired time and confirm.
0 means the presentation is off.
11 – 13 . Setting credits.
This function allows to decide which coin value (large display) will be equal to 1 credit
(small display). Using
START
change the value.
(PASSWORD, option 25!)
Example: Push START, when the small display blinks, the credit value for i.e. 1 shall be set.
Confirm by pushing START, then the pulse value equal to 0,5 shall be set.
It means that inserting two coins on this channel results in 1 credit and 2 pulses.
14 – 16. Setting credits.
Settings credits for banknotes. Coding is realised the same way as above.
(PASSWORD, option 25!)
17. Strength characteristic.
The option can be entered by pushing
START,
then switching using
up / down
buttons.
Value < 1
- Difficulty level - easy
Value - 5
- Difficulty level - medium
Value > 10
- Difficulty level - difficult
.