CHAPTER 4 LEISURE
106
1. Press
to move the racing car upwards or downwards. Press
to adjust its speed.
2. Press or touch [F1Pse] to pause, press or touch [F1Pse] again
to resume the game.
3. You can gain 2 points if the racing car passes one-screen distance.
If your score reaches 100 points, the system will enter the next level.
You will win the game if you can pass the tenth level.
4. There are four chances available in each level. Once the racing car
touches the obstruction, one chance will be deducted automatically.
If four chances are used up, the game will be over.
5. If less than four chances are left in some level, the system will re
-
deem you one additional chance after the game enters the next level
automatically.
6. Press to exit.
4.4.9 Fireman
Enter “Fireman”.
Press
to select a level, then
press
to confirm.
1. Press
to move the stretcher to catch the falling persons, and
send them to the ambulance.
2. Press to restart the game; press to pause the game, press
again to resume the game.
3. You can get 10 points if you successfully rescue a person. In Low
Level, it will enter the next level as long as your score reaches 500
points; and in High Level, if your score reaches 1000 points, you can
win the game.
4. In every round, the game will be over if the number of the persons
who fall onto the ground reaches five.
Summary of Contents for ED1300C
Page 1: ......
Page 35: ...CHAPTER 1 OPERATION GUIDE 20...
Page 243: ...CHAPTER 8 APPENDIX 228 8 1 Chart of CangJie Input Method...
Page 244: ...229 CHAPTER 8 APPENDIX 8 2 Radical Table for Difficult Radicals...
Page 245: ...CHAPTER 8 APPENDIX 230 8 3 Chart of WangMa 5 Strokes Input Method...
Page 247: ...CHAPTER 8 APPENDIX 232 8 5 Conversion Table of Japanese and Roomaji Input Method...
Page 250: ......