18
Programming Options for Tail Gate Toss Software Revision 2.06
Option
Default
Min
Max
Inc
0
Game Volume
6
0
7
1
Game Volume.
1
Music Volume
5
0
7
1
Music Volume.
2
Coin 1
1
0
9
1
Cost of Game.
3
DBV
0
0
9
1
# of Coin 1 pulse
’
s.
4
Discount
0
0
9
1
# of Games till Disc.
5
Games Per Credit
1
1
9
1
# of Games Added per Credit.
6
Game Time
22
15
30
1
Game in Seconds.
7
Attract Time
2
0
30
1
Attract time in minutes.
8
Attract Audio Time
1
0
100
1
Set in 30 second increments.
9
Fixed Tickets
0
0
250
1
0 use table/bonus, any # pays only that.
10
JFP
2
0
20
2
Just for Playing Tickets.
11
Games 2 Dec
1
0
30
1
Losses until the Target Score is Dropped.
12
Bonus Score Base
51000
500
99500
500
Score to beat for bonus start (Base score).
13
Ticket Bonus
500
0
975
25
Amount of Bonus Tickets, 0 = Free Game.
14
Ticket Cap
0
0
50
1
Max Tickets Given per game, 0 = off
15
Ticket Multiplier
1
0
2
1
0
-
JFF/Free, 1
-
Normal, 2
-
1/2 physical
16
Slot –
5000
5
1
10
1
Slot 1 Value; see chart for suggestions.
17
Slot –
10000
10
1
25
1
Slot 2 Value; see chart for suggestions.
18
Slot –
15000
20
1
50
1
Slot 3 Value; see chart for suggestions.
19
Slot
-
20000
30
1
100
1
Slot 4 Value; see chart for suggestions.
20
Slot –
25000
40
2
100
1
Slot 5 Value; see chart for suggestions.
21
Slot –
30000
50
2
100
2
Slot 6 Value; see chart for suggestions.
22
Slot –
35000
60
See Note below
Slot 7 Value; see chart for suggestions.
23
Slot –
40000
70
See Note Below
Slot 8 Value; see chart for suggestions.
24
Slot –
45000
80
See Note Below
Slot 9 Value; see chart for suggestions.
25
Slot –
50000
90
See Note Below
Slot 10 Value; see chart for suggestions.
26
Slot Value 35k
-
50k
1
1
5
1
Multiplier Value
Understanding Options 22 through 26 notes:
Options 22 through 25 maximum value is determined by taking the value of option 26 and multiplying it by 250.
The minimum and increment values is the value of option 26.
Other notes:
Attract audio time counts in 30 second increments. 1 = 30 seconds, 2 = 60 seconds, etc. 0 = off.
Ticket Bonus = 0 will produce a free Game award and Blanks the Display.
Ticket Multiplier = 0 and Ticket Bonus = 0 will produce
“
Just for Fun Playing
”
or NO TICKETS
Ticket Multiplier = 0 and Ticket Bonus > 0 will result in Wins 1 Ticket for Bonus.
Summary of Contents for Bean Bag Toss
Page 32: ...32 SENSOR HOLE SENSOR HOLE STIR STICK STIR STICK...
Page 34: ...34 TL3035X Assembly TL3030X Assembly...
Page 35: ...35 TL3036X Assembly TL3037X Assembly...
Page 36: ...36 TL3081X Assembly...
Page 37: ...37 TL3090X Assembly...
Page 38: ...38...