9
Now that your game is assembled it is time to set the game options. The game’s scoring is shown on the Tower Score
Chart and it is based on price per play. See the next page for available Tower Score Charts which can be replaced by
calling service. You cannot change the values used in the Tower Score Charts. You can change the bonus amount and
how much to charge per play.
To determine which Tower Score Chart the game is using, when the power is applied to the game, the balloon to the
right will display which Tower Score Chart being used. The display at the top shows the software version. If you want to
change the cost of the game, then contact ICE Service Department to order a new Score Chart Tower.
Open the cabinet’s lower drawer and at the back you will find the user control panel. Pressing the “PROG” button will
enter the programming mode. The lower right balloon shows which option you are adjusting while the upper display
shows the value for that option. Pressing the “SELECT” button will advance to the next option. The “UP” and “DOWN”
buttons will change the option’s value.
Programming Options for Whack N Win Revision 1.06
Option
Min
Max
Inc
0
Game Volume
0
7
1
This option adjusts the general sounds and voices in the game.
1
Music Volume
0
7
1
This option adjusts the music only.
2
Coin 1 line
0
10
1
How many “coin clicks” or pulses from coin 1 coin line to start a game. This line would be the switch with the white/brown wire
attached to it.
3
Coin Multiplier
0
10
1
How many pulses each coin is worth on coin line 2. This line would be the switch with the white/red wire attached to it. This option
should be set to 1 unless you are using different coins that have different values. For example if the coin you are using in coin 1 is a
quarter and coin line 2 is accepting $1.00 coins, then this would be set to 4, not 1. If coin line 2 is accepting the same coin as coin
line 1, then this would be set to 1.
4
DBV line
0
10
1
How many pulses is each coin worth on coin line 2. This line would be the switch with the white/orange wire attached to it (or DBV).
This option depends on how you have configured your DBV for what currency your wish to accept. For example, if your coin 1 line
accepts quarters and you have configured your DBV to pulse 4 times per dollar, then you would set this to 1. If your DBV pulses only
once per dollar, then you would set this to 4.
5
Discount
0
10
1
This option allows you to give additional games, based on the amount of money inserted for credits purchased. So if you wanted to
give 3 games per $1.00 and each game cost was .50¢, then this would be set to 2. You would also have to set option 6 to 1. Now
when two games are purchased in a row without hitting the “Hit Pad” then the player will receive three games instead of two.
6
Games Discounted
0
20
1
This option works when a value is set in option 5 other than 0. This option determines how many games to give when using the dis-
count option. See option 5 for further explanation.
7
Attract Time
0
90
1
Attract time
This option sets the time between attract cycles.
All manuals and user guides at all-guides.com