7
PROGRAMMING
This option is used to correctly center the crane
at coin up with different coin speeds and crane
sizes. The operator can also use this option
along with option 17 to adjust the position of the
crane head when the game is over.
MODE "12" PLUSH COST
The operator will use this option to detail the
cost of an average piece of plush used in their
crane, in terms of the lowest denominator coin
used to coin up the game.
EXAMPLE
: If the av-
erage cost of a piece of plush is $1.50 and the
lowest denominator coin used to coin up the
game is $0.25 then the number entered for this
option will be 6 ($1.50 / $0.25 = 6). The avail-
able plush costs for this option are 1-20.
MODE "13" PAYOUT
The Operator will input the desired payout for
the auto percentaging mode. The available per-
centages for this option are 20% - 50%.
MODE "14" TICKETS TO
PLAY
This option is used only if you have a ticket dis-
penser. In this option the operator has the abil-
ity to set the number of tickets that a player will
be awarded just for playing the game. The
available range is 0-99 tickets.
MODE "15" TICKETS IF
LOSE
This option is used only if you have a ticket dis-
penser. In this option the operator has the abil-
ity to set the number of tickets that a player will
be awarded when a piece of plush is not won.
The available range is 0-99 tickets.
MODE "16" FACTORY
DEFAULT
A setting of “0” for this option will keep the lat-
est operator settings. A setting of “1” for this
option will restore all options to factory defaults.
MODE "17" CENTERING
ON / OFF
This option allows the operator to position the
crane any where on the play field. If option 17
is set to “0” (Off) the crane head will position its
self at the beginning of the game according to
the operator pre sets in options 10 and 11. If
option 17 is set to “1” (On) the crane head will
position its self at the end of the game accord-
ing to the operator pre sets in options 10 and
11.
MODE "18" SNAP ON / OFF
This option allows the operator to turn off and
on the snap of the claws at the start of the
game. If option 18 is set to “0” (Off) the claws
will not snap together at the start of a game. If
option 18 is set to “1” (On) the claws will snap
together at the start of a game.