Rev. 1.00
92
March 24, 2020
Rev. 1.00
93
March 24, 2020
BS83A04C
4-Key Enhanced Touch I/O Flash MCU
BS83A04C
4-Key Enhanced Touch I/O Flash MCU
Interrupt Operation
When the conditions for an interrupt event occur, such as a TM Comparator P or Comparator A
match etc., the relevant interrupt request flag will be set. Whether the request flag actually generates
a program jump to the relevant interrupt vector is determined by the condition of the interrupt enable
bit. If the enable bit is set high, then the program will jump to its relevant vector; if the enable bit is
zero then although the interrupt request flag is set an actual interrupt will not be generated and the
program will not jump to the relevant interrupt vector. The global interrupt enable bit, if cleared to
zero, will disable all interrupts.
When an interrupt is generated, the Program Counter, which stores the address of the next instruction
to be executed, will be transferred onto the stack. The Program Counter will then be loaded with a
new address which will be the value of the corresponding interrupt vector. The microcontroller will
then fetch its next instruction from this interrupt vector. The instruction at this vector will usually
be a “JMP” which will jump to another section of program which is known as the interrupt service
routine. Here is located the code to control the appropriate interrupt. The interrupt service routine
must be terminated with a “RETI”, which retrieves the original Program Counter address from
the stack and allows the microcontroller to continue with normal execution at the point where the
interrupt occurred.
The various interrupt enable bits, together with their associated request flags, are shown in the
accompanying diagrams with their order of priority. Some interrupt sources have their own
individual vector while others share the same multi-function interrupt vector. Once an interrupt
subroutine is serviced, all the other interrupts will be blocked, as the global interrupt enable bit,
EMI bit will be cleared automatically. This will prevent any further interrupt nesting from occurring.
However, if other interrupt requests occur during this interval, although the interrupt will not be
immediately serviced, the request flag will still be recorded.
If an interrupt requires immediate servicing while the program is already in another interrupt service
routine, the EMI bit should be set after entering the routine, to allow interrupt nesting. If the stack
is full, the interrupt request will not be acknowledged, even if the related interrupt is enabled, until
the Stack Pointer is decremented. If immediate service is desired, the stack must be prevented from
becoming full. In case of simultaneous requests, the accompanying diagram shows the priority that
is applied. All of the interrupt request flags when set will wake-up the device if it is in SLEEP or
IDLE Mode, however to prevent a wake-up from occurring the corresponding flag should be set
before the device is in SLEEP or IDLE Mode.
Interrupt
Name
Request
Flags
Enable
Bits
Master
Enable
Vector
EMI auto disabled in ISR
Priority
High
Low
Interrupts contained within
Multi-Function Interrupts
Interrupt
Name
Request
Flags
Enable
Bits
Touch Key
TKRCOV
TKRCOVF
TKRCOVE
Touch Key
Threshold TKTH TKTHF
TKTHE
CTM P
CTMPF
CTMPE
CTM A
CTMAF
CTMAE
Time Base
TBF
TBE
EMI
14H
10H
I
2
C
I2CF
I2CE
EMI
0CH
EMI
MF1F
MF1E
M. Funct. 1
08H
MF0F
MF0E
EMI
M. Funct. 0
04H
INT Pin
INTF
INTE
EMI
xxE Enable Bits
xxF Request Flag, auto reset in ISR
Legend
xxF Request Flag, no auto reset in ISR
Interrupt Structure