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Game Rules 

 

301

   

 
This popular tournament and pub game is played by subtracting each dart from the starting 
number 

(301)

 until the player reaches exactly 0 (zero).  If a player goes past zero it is 

considered a “

Bust

” and the score returns to where it was at the start of that round.  For 

example, if a player needs a 32 to finish the game and he/she hits a 20, 8, and 10 (totals 38), 
the score goes back to 32 for the next round. 
 
In playing the game, the double in / double out option can be chosen (double out is the most 
widely used option). 
 
 

 

Double In

 - A double must be hit before points are subtracted from the total. 

 

   In other words, a player’s scoring does not begin until a double is hit. 

 
 

 

Double Out

 - A double must be hit to end the game.  This means that an  

 

   even number is necessary to finish the game. 

 
 

 

Double In and Double Out

 - A double is required to start and end scoring  

 

   of the game by each player.  

 

401

  

Starting number 401 

 

701 

 

Starting number 701 

501

  

Starting number 501

  

801 

 

Starting number 801

 

601

  

Starting number 601

  

901 

 

Starting number 901 

 

CRICKET   

 

 
Cricket is a strategic game for accomplished players and beginners alike.   Players throw for 
numbers best suited for them and can force opponents to throw for numbers not as suitable for 
them.  The object of Cricket is to “close” all of the appropriate numbers before one’s opponent 
while racking up the highest number of points. 
 

Only the numbers 15 through 20 and the inner/outer bullseye are used

.   Each player must 

hit a number 3 times to  “open” that segment for scoring (Refer to Tournament Cricket Scoring 
section for explanation on how players’ marks are registered).  A player is then awarded the 
number of points of the “open” segment each time he/she throws a dart that lands in that 
segment, provided their opponent has not closed that segment.  Hitting the double ring counts 
as two hits, and the triple ring counts as 3 hits. 
 
Numbers can be opened or closed in any order.  A number is “closed” when the other player(s) 
hit the open segment 3 times.  Once a number has been “closed”, any player for the remainder 
of the game can no longer score on it. 

 
 
Winning 

- The side closing all the numbers first and accumulating the highest point total is the 

winner.  If a player “closes” all numbers first but is behind in points, he/she must continue to 
score on the “open” numbers.  If the player does not make up the point deficit before the 
opposing player(s) “closes” all the numbers, the opposing side wins.  Play continues until all 
segments are closed - the winner is the player with the highest score. 

8

Summary of Contents for Magnum BG1042D

Page 1: ...121 MAGNUM ELECTRONIC DART BOARD OWNER S MANUAL BG1042D BG5004 Please Do Not Hesitate to Contact Our Consumer Hotline at 800 759 0977 with Any Questions That May Arise During Assembly or Use of This Product ...

Page 2: ...segment status when playing Cricket When Cricket is selected individual characters will be utilized to register marks There are 3 separate lights within each number 15 through 20 and bulls eye During play one of the status lights will turn on black will appear as a segment is hit If a double or triple of an active number is hit 2 or 3 lights will turn on respectively Batteries This dartboard requi...

Page 3: ...he toe line should be 7 9 1 4 from the face of the dartboard Locate a wall stud and place a mark 77 25 from the floor This will be your guide hole for the top mounting screw Insert mounting screw in the center of a stud using the mark you made For extra support 4 screws can be inserted through the catch ring area into the wall Center of Bulls eye should be 5 8 from the floor X Wall Stud Top Screw ...

Page 4: ... When playing with more than 2 players some scores will be not be visible when not active This button allows you to page through all players scores as needed DOUBLE MISS button This button is used to activate the Double In Double Out option for the 01 games This function is only active when selecting 301 401 etc games Press the MISS button if you wish to register a dart that misses the target area...

Page 5: ...e command will indicate next player and the score will flash The darts can now be removed without affecting the electronic scoring When all darts are removed from the playing surface press the START button to go to next player Voice command will indicate which player is up Team Play In addition to scoring for up to 4 players this dartboard is capable of keeping score for team play up to a maximum ...

Page 6: ...or prolonged periods of time Do not spill liquids on the dartboard Do not use spray cleaners or cleaners that contain ammonia or other harsh chemicals as they may cause damage Automatic Suspend Mode Feature The dartboard will automatically suspend if no action occurs within approximately three minutes This is designed to save power or battery life A sound effect will play and the display will indi...

Page 7: ...kill level by pressing the CYBERMATCH button continually CyberMatch Levels Level 1 Professional Level 2 Advanced Level 3 Intermediate Level 4 Novice Level 5 Beginner 3 Press START to begin play When play begins The human player throws first After 3 darts are thrown go to the board to take darts out and press START to change to the next player CyberMatch Watch as the CyberMatch opponent s dart scor...

Page 8: ...hem and can force opponents to throw for numbers not as suitable for them The object of Cricket is to close all of the appropriate numbers before one s opponent while racking up the highest number of points Only the numbers 15 through 20 and the inner outer bullseye are used Each player must hit a number 3 times to open that segment for scoring Refer to Tournament Cricket Scoring section for expla...

Page 9: ... in standard Cricket Cut Throat offers the benefit of racking up points for your opponent s digging him in a deeper hole Competitive players will love this variation ADVANCED CRICKET This difficult version of cricket was developed for the advanced player Players must close out the segments 20 19 18 17 16 15 and bullseye by using only triples and doubles In this challenging game doubles segments co...

Page 10: ...ints as possible per round Doubles and triples count 2 or 3 times the numerical value of each segment For example a dart that lands in the triple 20 segment is scored as 60 points The cumulative scores for each player will be displayed in the LCD display as the game progresses Additional variations of this game are detailed below The rules are the same except the point total varies as indicated in...

Page 11: ...nt 10 ROUND THE CLOCK Double 15 Game starts at double segment 15 ROUND THE CLOCK Triple Player must score a Triple in each segment from 1 through 20 in order ROUND THE CLOCK Triple 5 Game starts at triple segment 5 ROUND THE CLOCK Triple 10 Game starts at triple segment 10 ROUND THE CLOCK Triple 15 Game starts at triple segment 15 KILLER This game will really show who your friends are The game can...

Page 12: ... which will be indicated on the LCD display Second an additional round is included toward the end in which players must attempt to score three hits that add up to 41 points 20 20 1 19 19 3 D10 D10 1 etc This 41 round adds an extra level of difficulty to the game Remember a player s score is cut in half if not successful so the 41 round presents quite a challenge 20 19 D 18 17 T 16 15 41 B TOTAL Pl...

Page 13: ...you don t need clubs to play The object is to complete a round of 9 through 18 holes with the lowest score possible The Championship course consists of all par 3 holes making par 27 for a nine hole round or 54 for a round of 18 The segments 1 through 18 are used with each number representing a hole You must score 3 hits in each hole to move to the next hole Obviously double and triples affect your...

Page 14: ...ery accurate to rack up a decent score Player one starts the game In each round you must select your alley by either throwing dart or manually pressing segment of choice That counts your first dart Once alley is selected you have 2 remaining darts to throw in which to score points or pins Each specific segment in your alley is worth a given pin total Segment Score Double 9 pins Triple 10 pins Sing...

Page 15: ...ingle segment of each number to get through the course And as with a real steeplechase there are obstacles throughout the course to hurdle The four hurdles are found at the following places Hit the appointed segment to pass the hurdles 1 st fence Triple 13 2 nd fence Triple 17 3 rd fence Triple 8 4 th fence Triple 5 The first player to complete the course and hit the bullseye wins the race SHOVE A...

Page 16: ...t to determine player 1 and player 2 if your dartboard segment color is not red and green Big Six 3 lives This game allows players to challenge their opponents to hit the targets of their choice However players must earn the chance of picking the next target for their opponent by making a hit on the current target first Single 6 is the first target to hit when the game begins Before the game start...

Page 17: ...y challenging 2 player game that is best suited for players of advanced skill One player will play the role of the cat and the other will be the mouse The object of the game is for the mouse to get back to his hole before being caught by the cat The mouse starts first from the 20 segment and proceeds counter clockwise around the dartboard by hitting first the double segment and then the single of ...

Page 18: ...our Electronic Dartboard Your electronic dartboard will provide many hours of competition if cared for properly Regular dusting of the cabinet is recommended using a damp cloth A mild detergent can be used if necessary The use of abrasive cleaners or cleaners that contain ammonia may cause damage and should not be used Avoid spilling liquid onto the target area since it can result in permanent dam...

Page 19: ...KET G54 KILLER G10 SCRAM G55 DOUBLE DOWN G11 CRUT THROAT CRICKET G56 DOUBLE DOWN 41 G12 ADV CRICKET G57 ALL FIVER 51 G13 SHOOTR 6 ROUND G58 ALL FIVER 61 G14 SHOOTR 9 G59 ALL FIVER 71 G15 SHOOTR 12 G60 ALL FIVER 81 G16 OVER 3 LIVES G61 ALL FIVER 91 G17 OVER 5 LIVES G62 SHANGHAI 1 G18 OVER 7 LIVES G63 SHANGHAI 5 G19 UNDERS 3 LIVES G64 SHANGHAI 10 G20 UNDERS 5 LIVES G65 SHANGHAI 15 G21 UNDERS 7 LIVES...

Page 20: ...E 7ROUNDS G79 HORSESHOES 12 G35 HI SCORE 8ROUNDS G80 HORSESHOES 15 G36 HI SCORE 9ROUNDS G81 HORSESHOES 18 G37 HI SCORE 10ROUNDS G82 HORSESHOES 21 G38 HI SCORE 11ROUNDS G83 ELIMINATION 3 LIVES G39 HI SCORE 12ROUNDS G84 ELIMINATION 4 LIVES G40 HI SCORE 13ROUNDS G85 ELIMINATION 5 LIVES G41 HI SCORE 14ROUNDS G86 CAT MOUSE G42 ROUND THE CLOCKR 1 SINGLES G87 GOLD HUNT 12 G43 ROUND THE CLOCKR 5 SINGLES G...

Page 21: ... are the responsibility of the purchaser Labor charges and related expenses for removal installation or replacement of the product or components are not covered under this warranty The manufacturer reserves the right to make substitutions to warranty claims if parts are unavailable or obsolete The manufacturer shall not be liable for loss of use of the product or other consequential or incidental ...

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