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Halex   Electronic Dartboard                                              _          18

 

steeplechase, there are obstacles throughout the course to hurdle.  The four hurdles are 
found at the following places:  

 

 1

st

 fence 

Triple 13  

 2

nd

 fence 

Triple 17 

 3

rd

 fence  

Triple 8   

 4

th

 fence 

Triple 5 

 
The first player to complete the course and hit the bullseye wins the race. 
 

ELIMINATION

 

   

 

 

The object of the game is to “Eliminate” your opponents.   The rules are very simple.  Each 
player must score higher total points with 3 darts than the opponent before them.    Each 
player starts with 3 lives.  If the player fails to score higher total points than the previous 
opponents score, they lose one life.  Tie scores will also result in a lost life.  The winner is 
the last player with lives remaining.   Press the 

SELECT 

button before starting to play with 

4 or 5 lives per player. 

 

HORSESHOES

  

 

  

This 2 -player game uses only the 20 and 3 segments to represent the two horseshoe pits. 
Player 1 will shoot at the 20 segment and Player 2 will shoot at the 3 segment.   
 

Scoring is cumulated per round.     First player to score 15 points is the winner. 

 
Scoring for Horseshoes is as follows: 
 
TRIPLE RING = Ringer  3 points 
DOUBLE RING=  Leaner 2 points 
INNER SEGMENT  (Small)= 1 point 
 
Scores will only count for the player or team with the most points in that round.   For 
example,  if player 1 scores 3 points and player 2 scores 1 point, only player 1 will awarded 
3 points for that round.  Rounds continue until 15 points are scored.   
 

Adjustable Difficulty Settings

 for Horseshoes include games from 15- 25 points.  Press 

the 

SELECT

 button before starting the game for these variations. 

 

BATTLEGROUND

   

 

 

 In this 2-player game, the dartboard is a battleground divided into two halves.  The first 
player to hit all of the opposing segments (armies) wins the game.  Segments do not have 
to be hit in order. 

 

Player 1 is the “TOP” army and shoots darts at the bottom sections of the board. 
 Player 1 needs to hit bottom segments (6, 10, 15, 2, 17, 3, 19, 7, 16, 8) 

 

Player 2 is the “BOTTOM” army and shoots for the top section of the dartboard  
Player 2 needs to hit top segments (11, 14, 9, 12, 5, 20, 1, 18, 4, 13) 

 

Summary of Contents for 69901

Page 1: ... 69901 Madison II ELECTRONIC DARTBOARD Owner s Manual And Game Instructions ...

Page 2: ...eglect For prompt warranty service and special offers please register your Halex product Please be sure to visit our website to order additional parts not covered under the warranty as well as on line instruction manuals and new product information A purchase receipt or other proof of date of purchase will be required before warranty service is performed Requests for warranty service can be provid...

Page 3: ...ce the second mark on the wall which should be over another wall stud refer to diagram on next page Screw 2 mounting screws in the center of the studs using the marks you made as guides Be sure the screws are level to ensure an accurate playing surface If not mounting into studs be sure to use drywall anchors or other securing hardware appropriate to the wall you are using Mount the dartboard on t...

Page 4: ...ntinued Center of bullseye should be 5 8 from the ground Plug the A C adapter into the wall outlet and into the jack at the bottom right of the dartboard and you re ready to play X X 79 Wall Studs 7 9 Toe Line 5 8 from Floor to center of Bullseye Dartboard ...

Page 5: ... player to access score not current on display BOUNCE OUT button Decide before play if you want to count darts that do not remain in board bounce outs or not If not simply press the BOUNCE OUT button immediately after a bounce out occurs to deduct the score that registers CYBERMATCH button Press to activate Cybermatch feature where you can play against the computer Press continually to cycle throu...

Page 6: ...and will indicate Remove Darts and the score will flash The darts can now be removed without affecting the electronic scoring When all darts are removed from the playing surface press the START button to go to next player Voice command will indicate which player is up Also the player indicator lights will illuminate to show which player s turn it is Display Protective Film This electronic dartboar...

Page 7: ... dart scores are registered on the display After the CyberMatch opponent completes his round the board will automatically reset for the human player Play continues until one player wins Good luck Caring for your Electronic Dartboard 1 Never use metal tipped darts on this dartboard Metal tipped darts will seriously damage the circuitry and electronic operation of this dartboard 2 Do not use excessi...

Page 8: ...w Game Rules Your electronic dartboard is loaded with games and options The rules for each game are detailed below in the order they appear on the LED display when paging through the games An illustration of the LED displays is indicated next to the game description for your reference Please note the characters may appear slightly different than illustrated here Dart Holders Accessory Tray ...

Page 9: ... player requires less than 160 to reach zero the estimate feature becomes active The player can press the DART OUT button to view the darts necessary to throw to finish the game reach zero exactly Doubles and triples are indicated with 2 or 3 lines to the left of each number respectively Adjustable Difficulty Settings for 301 include 401 501 601 701 801 and 901 To change to these more difficult se...

Page 10: ...ot lit they will illuminate as marks are scored There are 3 separate lights within each number 15 through 20 and bullseye During play one of the status lights will turn on as a segment is hit If a double or triple of an active number is hit 2 or 3 lights will turn on respectively NO SCORE CRICKET Press SELECT button when Cricket is displayed Same rules as standard Cricket except there is no point ...

Page 11: ...ust exhibit accurate bullseye dart throwing Meanwhile player 1 attempts to score as many points as possible during this first round Doubles and triples count 2x and 3x their respective values However to score points player 1 must score over 40 points in each turn 3 throws to amass points against player 2 Only those points over 40 are counted toward the cumulative score Player 1 must also exhibit p...

Page 12: ...ubles and triples are all separate targets for this game The object of the game is to force your opponent into losing lives by selecting difficult targets for your opponent to hit such as Double Bullseye or triple 20 The last player with a life left is the winner Adjustable Difficulty Settings for Big Six include 3 lives 4 lives 7 lives OVERS The object of this game is to simply score higher over ...

Page 13: ...ame For example in High Score 7 rounds the player with the most points after 7 rounds is the winner ROUND THE CLOCK Each player attempts to score in each number from 1 through 20 and bullseye in order Each player throws 3 darts per turn If a correct number is hit he she tries for the next number in sequence The first player to reach 20 is the winner The display will indicate which segment you are ...

Page 14: ...yed exactly as outlined above with the exception of the number of lives each player has in the game In addition for those who really want a challenge there are three additional difficulty settings Doubles 3 lives Doubles 5 lives and Doubles 7 lives In these games you can only Kill opponents by scoring doubles in their number segment DOUBLE DOWN Each player starts the game with 40 points The object...

Page 15: ...hich players must attempt to score three hits that add up to 41 points 20 20 1 19 19 3 D10 D10 1 etc This 41 round adds an extra level of difficulty to the game Remember a player s score is cut in half if not successful so the 41 round presents quite a challenge 20 19 D 18 17 T 16 15 41 B TOTAL Player 1 Player 2 Any Double Any Triple 41 Round ...

Page 16: ...The object is to score the most points possible in each round of 3 darts Doubles and triples count toward your score The player with the highest score after completing all twenty segments is the winner Adjustable Difficulty Settings for Shanghai include the following options SHANGHAI 5 Game starts at segment 5 SHANGHAI 10 Game starts at segment 10 SHANGHAI 15 Game starts at segment 15 In addition ...

Page 17: ...ouble 20 Outer Single 20 Triple 20 Inner Single 20 Outer Bullseye Inner Bullseye Outer Bullseye Inner Single 3 Triple 3 Outer Single 3 and finally a Double 3 The First player to score is the winner The LED display will keep track of your progress and indicate the segment you need to throw for next BASEBALL This dartboard version of baseball takes a great deal of skill As in the real game a complet...

Page 18: ...egment and Player 2 will shoot at the 3 segment Scoring is cumulated per round First player to score 15 points is the winner Scoring for Horseshoes is as follows TRIPLE RING Ringer 3 points DOUBLE RING Leaner 2 points INNER SEGMENT Small 1 point Scores will only count for the player or team with the most points in that round For example if player 1 scores 3 points and player 2 scores 1 point only ...

Page 19: ...ncludes one more obstacle to accomplish to win the game Players must capture the general after all segments armies have been hit to win the game One hit on the bullseye will capture the general Hits to the bullseye will not count if all segments are not first closed BATTLEGROUND SCOREBOARD The top cricket scoring display on the dartboard shows player 1 s army segments Player 2 s army segments are ...

Page 20: ...ve way to win the battle other than just hitting the opposing teams armies segments As in the real game of paintball players can also capture the opposing team s flag to win the game To capture the flag the double bullseye must be hit 2 times to capture the opposing teams flag Single bullseyes will not count towards the 2 needed to capture the flag Double bullseyes hit do not have to be scored in ...

Page 21: ...rts first from the 20 segment and proceeds counter clockwise around the dartboard by hitting first the double segment and then the single of each segment The cat starts back at the 18 segment and proceeds counter clockwise around the dartboard to catch the mouse by hitting doubles only of each segment If the mouse makes it all the way around the board back to the double 20 the mouse wins the game ...

Page 22: ...Unders G11 CUP Count Up G12 HSC High Score G13 RON Round The Clock G14 KIL Killer G15 DON Double Down G16 F41 Double Down 41 G17 ALL All Fives G18 SHI Shanghai G19 GOL Golf G20 FOT Football G21 BAS Baseball G22 HOR Steeplechase G23 ELI Elimination G24 HSh Horseshoes G25 BAT Battleground G26 Adb Advanced Battleground G27 Pba Paintball G28 CAT Cat Mouse Note Press SELECT button to access various dif...

Page 23: ...P DARTS ONLY It is recommended that you do not use darts that exceed a weight of 22 grams on this dartboard Replacement SofTech tips are available through Regent Sports Additional ordering information can be found in the spare parts section of this manual Cleaning your Electronic Dartboard Your Halex electronic dartboard will provide many hours of competition if cared for properly Regular dusting ...

Page 24: ...icators 8 Singles ring 3 Double In Out Master 9 Doubles ring Out indicators 10 Triples ring 4 Cricket Scoreboards 11 Start Hold button 5 Dart Holders 12 Control area buttons 6 Accessory tray 13 Game Menu Buttons Select Game Player Page Cybermatch Reset Bounce Out Dart Out Score Double Miss Sound Game Guard Power ...

Page 25: ...64670 AC Adapter 12 95 68950 Aluminum Shafts 3 pack 4 95 191 68751 48 pack SofTech replacement tips 5 95 68670 Metallic Flights 3 pack Assorted Styles 4 95 67200 English Style brass Soft Tip darts 3 pack 16 grams 12 95 68730 Soft Tip Accessory Pack toe line measuring tape 12 95 and 48 soft tips Prices include shipping and handling ...

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