Halex Electronic Dartboard _ 18
steeplechase, there are obstacles throughout the course to hurdle. The four hurdles are
found at the following places:
•
1
st
fence
Triple 13
•
2
nd
fence
Triple 17
•
3
rd
fence
Triple 8
•
4
th
fence
Triple 5
The first player to complete the course and hit the bullseye wins the race.
ELIMINATION
The object of the game is to “Eliminate” your opponents. The rules are very simple. Each
player must score higher total points with 3 darts than the opponent before them. Each
player starts with 3 lives. If the player fails to score higher total points than the previous
opponents score, they lose one life. Tie scores will also result in a lost life. The winner is
the last player with lives remaining. Press the
SELECT
button before starting to play with
4 or 5 lives per player.
HORSESHOES
This 2 -player game uses only the 20 and 3 segments to represent the two horseshoe pits.
Player 1 will shoot at the 20 segment and Player 2 will shoot at the 3 segment.
Scoring is cumulated per round. First player to score 15 points is the winner.
Scoring for Horseshoes is as follows:
TRIPLE RING = Ringer 3 points
DOUBLE RING= Leaner 2 points
INNER SEGMENT (Small)= 1 point
Scores will only count for the player or team with the most points in that round. For
example, if player 1 scores 3 points and player 2 scores 1 point, only player 1 will awarded
3 points for that round. Rounds continue until 15 points are scored.
Adjustable Difficulty Settings
for Horseshoes include games from 15- 25 points. Press
the
SELECT
button before starting the game for these variations.
BATTLEGROUND
In this 2-player game, the dartboard is a battleground divided into two halves. The first
player to hit all of the opposing segments (armies) wins the game. Segments do not have
to be hit in order.
Player 1 is the “TOP” army and shoots darts at the bottom sections of the board.
Player 1 needs to hit bottom segments (6, 10, 15, 2, 17, 3, 19, 7, 16, 8)
Player 2 is the “BOTTOM” army and shoots for the top section of the dartboard
Player 2 needs to hit top segments (11, 14, 9, 12, 5, 20, 1, 18, 4, 13)