GLD Products
Ion Dartboard
Item 42-0003
20
1-800-225-7593
www.gldproducts.com
• The team will win when one players score reaches exactly zero and his teammates
score is lower than or equal to the sum of the opposing teams score. Otherwise the
score of the current player returns to the score at the beginning of the turn. That
team cannot win at that time.
• Once a players score is below 181 for
Single Out
or
Master Out,
or below 181
for
Double Out
and their teammates score is lower than or equal to the sum of
the score of the opposing team, the dartboard will announce "Go For Out". This
will con! rm you have a chance to win in this round. If you have not met these
conditions the dartboard will announce "Freeze" even if their score comes to zero.
Segment Lights:
• The segment that is hit will light up. Lights will turn off with each player change.
•
The double segments will light up for the ! rst throw in the double in games.
• Master out games will light up the preferred dart out segment.
G13 Cricket (with scoring options of C00, C20, C25)
Game Options:
Double Bull
Single Bull
The scoring options are described in the chart below.
Scoring
Options
Description
C00
Hit and open numbers 15-20 and bullseye in any order.
C20
Hit and open the number 20 ! rst, then in order, open numbers 19, 18, 17, 16,
15 and bullseye.
C25
Hit and open bullseye ! rst, then in order, open numbers 15, 16, 17, 18, 19 and 20.
Refer to the section “Read First - Operation”.
Playing the Game
To win: A player wins the game when he ! rst opens all the numbers and has an equal or
greater score than the other players. However, if players are tied on points, or have no
points, the ! rst player to open all numbers wins.
Note:
A single segment counts as one hit, a double segment counts as two hits and a triple
segment counts as three hits.
Cricket Status
One Time
Two Times
Open
Close
Sign