25
24
Down and up timer
(symbole )
•
Use :
The
START/STOP
button starts or stops the countdown.
When the countdown has stopped, press the
SPLIT/RESET
button to reinitialize it at its
set value.
When the count arrives at 0, a 5 second buzz is emitted.
Beginning at 0, the
TIMER
counts the time like a stopwatch.
A press on the
START/STOP
button will stop the counting.
A press on
SPLIT/RESET
will reset the repetition counter to 0 and reinitialize the countdown
at its starting value.
•
Setting the starting value of the countdown
Press for a longer time (2s) on the
RECALL
button. The indication of the set value will
flash to indicate that you have entered the setting mode.
Press repeatedly on the
SPLIT/RESET
button to change the parameter to set following
the sequence …hour-minutes-seconds…
When one of the elements flashes, press the
START/STOP
button to make the numbers
scroll until you reach the desired value.
Press
RECALL
again to leave the setting mode.
Repeated timer
(symbole )
•
Use
The
START/STOP
button starts or stops the countdown.
When the countdown has stopped, press the
SPLIT/RESET
button to reinitialize it at its
set value.
When the count arrives at 0, a 5 second buzz is emitted.
The repetition counter (between the square brackets) goes up by 1 unit.
Then the countdown begins again at its initial value and counts the same interval of time
again. And so forth…
A press on the
START/STOP
button will stop the counting.
A press on
SPLIT/RESET
will reset the repetition counter to 0 and reinitialize the countdown
at its starting value.
•
Setting the starting value of the countdown
Press for a longer time (2s) on the
RECALL
button. The indication of the set value will
flash to indicate that you have entered the setting mode.
Press repeatedly on the
SPLIT/RESET
button to change the parameter to set following
the sequence …hour-minutes-seconds…
When one of the elements flashes, press the
START/STOP
button to make the numbers
scroll until you reach the desired value.
Press
RECALL
again to leave the setting mode.
Training timer
(symbole )
•
This type of countdown is designed for programming a training session composed of
blocks of different intensity and lengths that are strung together, the sequence being
repeated a certain number of predetermined times.
•
Before starting the training session, it is therefore necessary to program the session.
To simplify the procedure, here is an example to follow :
Objective: You must complete a training session alternating 3 blocks of 45 seconds of fast
running and 15 seconds of walking.
•
Initial setting for the training sequence :
Press for a longer time (2s) on the
RECALL
button to enter the setting mode.
The indication of the symbol for countdown 1 (T1) will flash, and the word
SET
will be
displayed and also flash.
Press the
SPLIT/RESET
button repeatedly to change the parameter to be set following
the sequence …number of the timer-hour-minutes-seconds…
When one of the elements flashes, press the
START/STOP
button to make the numbers
scroll until you reach the desired value : 45 s.
When
T1
flashes, press
SPLIT/RESET
for a longer time to go to the setting of the
number of repetitions of the sequence. The number between the square brackets will flash
and indicate the number of repetitions of the GLOBAL sequence. This number can be
changed for the whole series when setting each timer : 3 s
.
When
T1
flashes, press
START/STOP
to go to the settings mode for the following timers.
The starting values set for each timer will be displayed on the bottom line. Timer 2 : 15 s
.
Press
RECALL
again to leave the setting mode.
The number of repetitions of the total sequence will be displayed to the right of the
repetition counter: ex, in our case [000]/03.
•
Use
Using the
RECALL
button (brief press), scroll through the different countdowns until you
come to the one that indicates the interval of time for the first block (in our case
T1
).
This step enables you to check that the device is correctly programmed.
The
START/STOP
button starts or stops the session
The countdowns are strung together in numerical order
(T1-T2-T3…)
until a countdown
programmed at a null value, then begins again with
T1
. The repetition counter counts up. If
the first countdown is not
T1
, the repetition counter increases by 1 just before beginning
again with the countdown from the beginning (ex: 3 countdowns,
T1
,
T2
,
T3
have been
programmed. The first of the session is
T3
. The counter is therefore increased after having
completed
T3
, then
T1
, then
T2
, and just before beginning T3 again).
•
Buzzers
To differentiate between the types of buzzing for countdowns and for the progression of
the session, the final beeps have been differentiated :
End of a countdown : 3 beeps in close succession
End of a repetition : 2*3 beeps in close succession
End of the session : 4*3 beeps in close succession
Thus for the preceding example :
Start !
Timer 1 : 45s. 3 beeps in close succession
Timer 2 : 15s. 2*3 beeps in close succession
Counter= 1/3
Timer 1 : 45s. 3 beeps in close succession
Timer 2 : 15s. 2*3 beeps in close succession
Counter = 2/3
Timer 1 : 45s. 3 beeps in close succession
Timer 2 : 15s. 4*3 beeps in close succession
Counter = 3/3
End of the session.
A press on the
START/STOP
button will stop the counting.
A press on
SPLIT/RESET
will reset the repetition counter to 0 and reinitialize the countdown at
its starting value.
Summary of Contents for WATCH CHRONO 700
Page 1: ......