background image

2

Key Guide

Color Keys

SPELL

(red)

 Pronounces a letter,

number, or punctuation mark.

SAY

(green)

 Pronounces a word.

GAMES

(yellow)

 Shows the games list.

RHYME

(blue)

 Shows a list of rhyming

words.

Other Keys

BACK

Erases a letter or backs up.

CAP

Shifts the keys to type capitals or
punctuation.

CARD

Exits the book you are reading.

CLEAR

Clears your entry.

ENTER

Enters a word, selects a menu
item, or starts a highlight.

HELP

Displays help messages.

MENU

Displays the main menu.

ON/OFF

Turns BOOKMAN on or off.

?

Shows Confusables

®

, types a

? to stand for an unknown
letter in a word; with 

CAP

,

types an 

 to stand for a series

of letters in a word.

SPACE

Types a space or pages down.

Direction Keys

Moves through text or menus, or
moves the cursor or highlight.

DN

 

UP

Pages down or up.

 ➤ 

Understanding the Color Keys

The color keys (red, green, yellow, and
blue) perform the functions listed
above only for the book described in
this User’s Guide.
Other BOOKMAN books have their
own color key functions, which are
labeled on their keyboards or book
cards. To learn more, read “Using the
Color Keys.”

Key Combinations*

 

Q

-

P

Types numbers.

 + 

DN

Goes to the next or previ-
ous handwritten letter or
number.

CAP

 

Goes to the top or bottom
of a word list or menu.

* Hold the first key while pressing the other key.

or

 

 

UP

or

 

 

Summary of Contents for BOOKMAN SSA-2045

Page 1: ... E L E C T R O N I C B O O K C A R D BOOKMAN USER S GUIDE SSA 2045 Spelling Ace Speaking ...

Page 2: ...se the BOOKMAN ELECTRONIC BOOK on a single FRANKLIN BOOK MAN at a time You may not make any copies of the BOOKMAN ELECTRONIC BOOK or of the preprogrammed data stored therein whether in electronic or print format Such copying would be in violation of applicable copyright laws Further you may not modify adapt disassemble decompile translate create derivative works of or in any way reverse engineer t...

Page 3: ...his User s Guide Installing a Book Card and Selecting a Book 3 Using the Color Keys and Changing the Settings 4 Viewing a Demonstration 5 Hearing Letters and Words 5 Checking Spellings 6 Finding a Letter in a Word 7 Finding a Series of Letters 7 Learning to Write Letters and Words 8 Saving Words for Study 9 It s Time to Rhyme 10 Learning Confusable Words 10 Changing Game Settings 11 Playing the Ga...

Page 4: ...n unknown letter in a word with CAP types an to stand for a series of letters in a word SPACE Types a space or pages down Direction Keys Movesthroughtextormenus or moves the cursor or highlight DN UP Pages down or up Understanding the Color Keys The color keys red green yellow and blue perform the functions listed above only for the book described in this User s Guide Other BOOKMAN books have thei...

Page 5: ...o place Installing a Book Card Once you have installed a book card in your BOOKMAN you can select which book you want to use Here s an ex ample 1 Turn your BOOKMAN on 2 Press CARD 3 Press or to highlight the book you want to use 4 Press ENTER to select it Selecting a Book Resuming Where You Left Off You can turn off BOOKMAN at any screen When you turn BOOKMAN on again the screen that you last view...

Page 6: ...an adjust the keyboard echo shut off time and screen contrast of this book You can also change all the let ters to capitals Turning the keyboard echo off stops the pronunciation after each symbol is typed and lets you type letters faster The shutoff time is how long your BOOK MAN stays on if you forget to turn it off Contrast refers to how light or dark the screen is 1 Press MENU 2 Use to highligh...

Page 7: ...ard echo has not been turned off you will hear each letter number or punctuation mark as you type To learn how to turn the keyboard echo on or off read Changing the Settings 3 Press SAY the green key to hear the word pronounced 4 Press SPELL red repeatedly to hear the word spelled aloud 5 To adjust the volume turn the dial on the side of your BOOKMAN 6 Press CLEAR when finished Before you start us...

Page 8: ...und the screen If you misspell a word your Speaking Spelling Ace automatically provides a list of corrections If you enter a correctly spelled word Correct appears on the screen Try this example 1 Press CLEAR 2 Type a word For example type jiraph To erase a letter press BACK To type capitals and punctuation hold CAP and press a letter or punctuation key To type numbers hold and press a numbered ke...

Page 9: ...se question marks to help solve crossword puzzles For example if the second letter of a five letter word is h and its last letter is w enter h w to see possible answers Finding a Series of Letters You can also find the endings begin nings and other parts of words by typ ing an asterisk An asterisk stands for a series of letters 1 Press CLEAR 2 Type a word with an For example type de cks To type an...

Page 10: ... guide about how to write the letter or number 6 Press or ENTER again to see the letter or number written on the screen 7 To see the letter or number writ tenagain press or ENTER again 8 Press SAY or SPELL to hear the letter or number pronounced 9 Hold and press DN or UP to see the next or previous letter or number Learning to Write Cursive Words Youcanlearnhowtowritecursivewords Simply select Cur...

Page 11: ...ving Words for Study Deleting One Word 1 Press MENU and select User List 2 Select Delete Word 3 Highlight a word on the list 4 Press ENTER to delete it Or press BACK to cancel Erasing Your User List 1 Press MENU and select User List 2 Select Erase List 3 Press Y to erase the entire list Or press N to cancel Other Ways to Add Words You can also add a word to your User List by entering it at the Typ...

Page 12: ...to the word you typed 8 Press CLEAR when finished Learning Confusable Words Confusables are words that sound alike but are spelled differently When a ques tionmarkappearsatthetoprightcornerof the screen that word has Confusables 1 Press CLEAR 2 Type a word and press ENTER For example enter air The question mark shows that air has Confusables 3 Press to see a list of Confusablesandtheirmeanings 4 U...

Page 13: ... the Game Set Up menu without changing the setting 7 Press GAMES to go back to the Games list Playing the Games Nowthatyouhavethegameset let splay 1 Press GAMES yellow if not already at the Games list 2 Use or to highlight a game 3 Press ENTER to select it 4 Press CLEAR when finished Selecting the Game Words You can choose to play the games with a random word list your user list your own words or ...

Page 14: ...pears in the given word Each ana Playing the Games Playing the Games gram must be a specified minimum length which will flash on the screen before each game The number of possible anagrams is shown on the right side of the screen Type an anagram and then press ENTER Use the arrow keys to view the anagrams that you have already entered Hold CAP and press to shuffle the letters of the given word Pre...

Page 15: ...e word pronounced or RHYME blue to see its rhyming words if any Press SPACE to start a new round To select a new game press GAMES yellow Playing the Games Word Blaster WordBlasterisaspeedspellinggame Let ters of a mystery word appear one by one You must enter the answer before the last letterisshownandtimerunsout Whenyou think you know what word is being spelled press ENTER type your guess and pre...

Page 16: ...h in its position in a word You must press that letter key while it is still flashing in or der to capture it Continue typing the flash ing letters until the word is formed To end theround press Press SAY green to hear the word pronounced or RHYME blue to see its rhyming words if any To select a new game press GAMES yellow Sending a Word Between Books You can look up words from this book in certai...

Page 17: ... is recessed in a pin sized hole on the back of BOOKMAN Resetting Your BOOKMAN This unit may change operating modes due to Electro staticDischarge Normaloperationofthis unit can be re established by pressing the reset key ON OFF or by removing replacing batteries Troubleshooting BOOKMAN Make sure your book card if any is installed correctly Check that the book card s metal contacts are dirt and du...

Page 18: ...ant to Subpart B of part 15 of FCC Rules Operation is subject to the following two conditions 1 This device may not cause harmful interference and 2 This device must accept any interference received in cludinginterferencethatmaycauseundes ired operation U S Patents 4 490 811 4 830 618 4 891 775 4 406 626 5 113 340 5 203 705 5 218 536 5 229 936 5 396 606 European Patent 0 136 379 Deutsch Pats M9409...

Page 19: ...E ANY MODIFICATION OR EXTENSION OF THIS EXPRESS WARRANTY THE FOREGOING WARRANTYIS EXCLUSIVEAND IS IN LIEU OFALLOTHER EXPRESS OR IMPLIED WARRANTIES WRITTEN OR ORAL INCLUDING BUT NOT LIMITED TO WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE YOUR SOLE AND EXCLUSIVE REMEDY SHALL BE FRANKLIN S OBLIGATION TO REPLACE OR REFUND AS SET FORTH ABOVE IN THIS WARRANTY Some States do not allo...

Page 20: ...ration enabling 5 Direction keys 2 Flashcards 13 Game Set Up 11 Games graphics 11 keeping score 11 skill levels 11 GAMES yellow key 2 11 Green SAY key 2 5 7 8 Handwriting 8 Hangman 12 Hearing letters 5 words 5 HELP key 5 Help messages 5 Jumble 13 Keeping score 11 Keyboard echo 5 Keyboard Wizard 12 Letter Chase 13 Memory Challenge 14 Misspellings correcting 6 Numbers typing 2 6 8 Red SPELL key 2 5 ...

Page 21: ...g 4 Size and weight 16 SPELL red key 2 5 7 8 STAR key with CARD 14 User List 9 Viewing help messages 5 Word Blaster 13 Word Builder 13 Word Capture 14 Word Train 12 Yellow GAMES key 2 11 FRB 28062 00 Printed in U S P N 7201137 Rev A ...

Page 22: ...20 ...

Page 23: ... Electronic Publishers ...

Reviews: