7
8
9
Where can you make him go next?
Press the GO! button .
Watch his pieces light up
as he maps the plan you
“programmed”.
Off he goes!
When he stops, press his
head and he will respond in
his own “code”.
Fit a segment piece into Code-a-pillar™.
The piece lights up to let you know it’s
connected! This may take several seconds.
Slide the power switch
ON to start or OFF
when finished playing.
Tips and Hints
•
For best performance, use Code-a-pillar™ on hard, flat
surfaces. We do not recommend using Code-a-pillar
on carpets.
•
If a segment piece does not light up when you attach it to
Code-a-pillar, it may not be fully connected. Push the piece
to make sure it’s connected.
•
If Code-a-pillar moves slowly, the wheels may be dirty. Wipe
them with a clean cloth.
•
Oops! Code-a-pillar ran into something or you pressed his
head. Clear the path for him and/or press the GO! button
.
He will resume the same path where he left off!
•
Code-a-pillar segment pieces are what make him go! If there
are no pieces connected, and you press the GO! button
,
his eyes blink and he will make a sound.
•
Connect the segment pieces to Code-a-pillar any way
you want and watch him go! Then, take all the pieces
apart and connect in a different order to see where
Code-a-pillar will go next!
•
Make Code-a-pillar grow & go! Expansion kits sold
separately and subject to availability. Code-a-pillar will not
recognize more than 15 pieces at a time. If Code-a-pillar
does not respond, try removing some pieces and try again!