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Where can you make him go next? 

Press the GO! button  .

 

Watch his pieces light up 

as he maps the plan you 

“programmed”. 

Off he goes!

When he stops, press his 

head and he will respond in 

his own “code”.

Fit a segment piece into Code-a-pillar™. 

The piece lights up to let you know it’s 

connected! This may take several seconds.

Slide the power switch  

ON   to start or OFF   

when finished playing.

Tips and Hints

• 

For best performance, use Code-a-pillar™ on hard, flat 

surfaces. We do not recommend using Code-a-pillar  

on carpets.

• 

If a segment piece does not light up when you attach it to 

Code-a-pillar, it may not be fully connected. Push the piece 

to make sure it’s connected.

• 

If Code-a-pillar moves slowly, the wheels may be dirty. Wipe 

them with a clean cloth.

• 

Oops! Code-a-pillar ran into something or you pressed his 

head. Clear the path for him and/or press the GO! button

 

He will resume the same path where he left off!

• 

Code-a-pillar segment pieces are what make him go! If there 

are no pieces connected, and you press the GO! button

 

his eyes blink and he will make a sound.

• 

Connect the segment pieces to Code-a-pillar any way  

you want and watch him go! Then, take all the pieces 

apart and connect in a different order to see where  

Code-a-pillar will go next!

• 

Make Code-a-pillar grow & go! Expansion kits sold 

separately and subject to availability. Code-a-pillar will not 

recognize more than 15 pieces at a time. If Code-a-pillar 

does not respond, try removing some pieces and try again! 

Summary of Contents for THiNK & LEARN Code-a-pillar DKT39

Page 1: ...DKT39 Slide the power switch all the way to ON to remove from try me demonstration mode Keep this instruction sheet for future reference as it contains important information...

Page 2: ...usiness Park Maidenhead SL6 4UB Helpline 01628 500303 www service mattel com uk Mattel Europa B V Gondel 1 1186 MJ Amstelveen Nederland Australia Mattel Australia Pty Ltd 658 Church Street Locked Bag...

Page 3: ...w seconds so you know each piece is connected Press the GO button Just a few seconds Code a pillar needs time to process your request Watch his pieces light up as he maps out the path you created Once...

Page 4: ...contain important information Keep these instructions for future reference as they contain important information 1 5V x 4 AA LR6 1 5V x 2 D R20 1 5V x 2 AAA LR03 1 5V x 3 AG13 LR44 Requires four AA b...

Page 5: ...uids that can cause a chemical burn injury or ruin your product To avoid battery leakage Do not mix old and new batteries or batteries of different types alkaline standard carbon zinc or rechargeable...

Page 6: ...the separation between the equipment and receiver Consult the dealer or an experienced radio TV technician for help NOTE Changes or modifications not expressly approved by the manufacturer responsibl...

Page 7: ...to make sure it s connected If Code a pillar moves slowly the wheels may be dirty Wipe them with a clean cloth Oops Code a pillar ran into something or you pressed his head Clear the path for him and...

Page 8: ...10 Mix up the pieces then put them back together to send Code a pillar in a different direction every time Here s just one example GO start end start end...

Page 9: ...a pillar go from Start to Finish Place the Start and Finish targets on the floor The path he takes to get there is up to you Connect the pieces to Code a pillar and press the GO button Did he make it...

Page 10: ...IMAGINE Turn any room into an obstacle course Figure out how to rearrange his pieces to send Code a pillar under a table or around a chair Or draw a map and see if you can get Code a pillar to follow...

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