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ONE-TIME ASSEMBLY

ONE-TIME ASSEMBLY

For proper lift off, be 
sure to fit a figure in the 
copter backpack.

For flight, make sure 
the ready light is ON.

After about 3  minutes of 
inactivity, the copter will 
enter sleep mode and the 
ready light will turn off. To 
turn back on, press the 
reset button on the flight 
tower arm.

Load a disk into the launcher inside 
Wayne Tower. Then, turn the Power Pad to 
transform the tower and launch the disk!

Tips and Hints

• You can adjust copter speed. Turn the Power Pad slightly 

clockwise for slower, more controlled lift off and landings. 
Turn the Power Pad all the way clockwise for faster speed!

• This toy works best if you have a clear path between Wayne 

Tower and the copter. The maximum range is approximately 
5 meters (16,4 feet).

• Bright sunlight or fluorescent lights may affect the range of 

Wayne Tower and the copter. Try dimming the lights in the 
room you are playing in. 

   WARNING

Do not aim at eyes or face. 

Only use projectiles supplied 

with this toy. Do not fire at 

point blank range.

HIGH FLYING ADVENTURE! 

HIGH FLYING ADVENTURE! 

Turn the Power Pad on Wayne 
Tower clockwise and watch 
the copter spin and fly!

Slide the power switch 
on the flight tower arm 
ON 

 or OFF 

.

The flight tower arm includes a flight adjuster 
for high flying action or low flying action. Start 
with it in the center of the arm. If the copter 
does not lift off, move the flight adjuster away 
from the copter. You can move the flight adjuster 
toward the copter or away from the copter 
depending upon how low or high you'd like to fly!

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This product comes with one extra 
copter blade. If you need to replace 
your copter blade, pull to remove the 
old copter blade and snap the new one 
onto the copter back pack.

Reset Button

Reset Button

Ready 
Light

Be sure the ridged end of the connector on 
the flight tower arm connector is 

opposite

 

the tall end of the flight tower.

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Ridged End

Tall End

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