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CLOCK MODE
Clock Mode sets the
absolute time a Channel will fire
, relative to a clock that starts when
the first Trigger Input is received.
Example 1
Channel 1 will fire 0.5 seconds after the Trigger Input is received.
Example 2
Channel 2 will fire 2.35 seconds after the Trigger Input is received.
Example 3
Channel 3 will fire 6 seconds after the Trigger Input is received.
Note:
Channels do not have to fire in order. For example, Channel 2 could fire at 0m05:00
and Channel 1 could fire at 0m02:00.
Note:
Channels that have identical times will fire together. For example, if Channel 1 and
Channel 4 are both set to 0m05:00 they will both fire 5 seconds after the Trigger Input is
received.
Summary of Contents for SEQ18
Page 1: ...FIRESTORM SEQ18 SEQ36 USER GUIDE...
Page 14: ...13 of 13...