10
default settings (1 .. 5, Fig. 2 B) by using the
or
buttons. Finally, press
to
confirm your choice. By pressing the Run/Pause button
briefly this default setting is
activated. By pressing the Run/Pause button
again, the timer will be activated for the
start of a new game.
2. Manual settings
In a manual setting you can create up to five consecutive periods, setting a standard
method (Time, Fischer, Bronstein Delay, Hourglass, Upcount, Byo-yomi) for each period
with desired values for both time and number of moves.
A manual setting can be saved after input.
Choose Option 00.
On the left the number 1 will appear (Fig. 2 B) to indicate the first period has to be set.
Select a timing method (Fig. 2 C) by proceeding to the desired method using the
or
buttons buttons. Confirm by pressing
.
Set the standard time for the player on the left in the left display. Use the
or
buttons and confirm by pressing
. It is possible to return to the previous digit using the
(BACK) button. Set after each other: Hours, tens of minutes, single minutes, tens of
seconds, seconds. Continue to the right display and repeat the procedure for the player
on the right.
When using ‘Fischer’ or ‘Bronstein’ Delay, subsequently set the extra time per move or
the delay time per move in minutes and seconds. When using ‘Fischer’, you will also have
to set the number of moves for the first period afterwards.
When using ‘Fischer’ the following is of particular importance: When using ‘Fischer’, it is
possible to choose when to start the next period. If you set the number of predetermined
moves as 00, the next period will start as soon as the first player has run out of time.
However, if you set a number between 01 and 99, the next period will start as soon as
the player has individually completed this number of moves.
Programming a non-zero amount of moves for a "Fischer" period only has
effect, if all previous periods (if any) were programmed as "Fischer" with non-
zero moves.
If you just want to set one period, then proceed to END by pressing
or
buttons and
confirm by pressing
.
If you want to set multiple periods, then first choose the timing method you want to use
for each period
and then complete the procedure per period as indicated above. After
you have set the last period, finish by pressing END.
Note: Not all sequences of methods are allowed to be set. If logically a
sequence of settings is impossible, it is impossible to select these settings. If,
for example, the second period has been specified as Upcount, it is impossible
to set a third period after Upcount.
If you want to save the set time, hold the STORE button
for a few seconds.
(Program) will now appear in the left display. Continue choosing the number (1 to 5) (Fig.
2 B) of the default setting using
or
buttons and confirm by pressing
. You can
start the game by pressing Run/Pause
.
Below you will find two examples of setting a program. On our Internet site,
www.dgtprojects.com
, you will find more examples.