
52 – Preset Name ASCII Character (R)
using MSB 0
6F - Preset Name ASCII Character (o)
using MSB 0
63 - Preset Name ASCII Character (c)
using MSB 0
6B - Preset Name ASCII Character (k)
using MSB 0
69 - Preset Name ASCII Character (i)
using MSB 0
6E - Preset Name ASCII Character (n)
using MSB 0
20 - Preset Name ASCII Character ( )
using MSB 0
03 – Packed most significant bits for subsequent 7 bytes (000 0011)
47 - Preset Name ASCII Character (G)
using MSB 0
20 - Preset Name ASCII Character ( )
using MSB 0
44 - Preset Name ASCII Character (D)
using MSB 0
45 - Preset Name ASCII Character (E)
using MSB 0
43 - Preset Name ASCII Character (C)
using MSB 0
1C - Channel Volume
71 - Amp Gain
30 – Packed most significant bits for subsequent 7 bytes (011 0000)
7F - Tone Stack Bass Value
2A - Tone Stack Mid Value
1C - Tone Stack Treble Value
0C - Compressed Compression/Amp type
Compression Level/Amp Type byte format:
CCC
A AAAA
C
– Compression Type
A
– Amp Type
01 – Noise Gate
Noise Gate byte format:
0000 0
NNN
N
– Noise Gate Type
72 - Compressed MIDI Key/Timbre Type
MIDI Key/Timbre Type byte format:
KKKK
TTTT
K
– MIDI Key
T
- Timbre Type
30 – MIDI Pattern
00 – Packed most significant bits for subsequent 7 bytes (000 0000)
78 – MIDI Pattern Tempo(Valid Tempos range from 30-> 240)
02 – FX1(Modulation/Dly/Stompbox)
05 – FX2(Reverb)
3B – FX1 Level (Modulation/Dly/Stompbox Lvl)
31 – FX2 Level (Reverb Lvl)
55 – FX1 Parameter 1
2B – FX1 Parameter 2
60 – Packed most significant bits for subsequent 6 bytes (110 000
0
)
7C – FX1 Parameter 3
35 – FX1 Parameter 4
6E –
Drum
Level (0->127 because it is a midi level)
64 – Bass Level (0->127 because it is a midi level)
00 – Accompaniment Level (0->127 because it is a midi level)
00 – 0 (Reserved)
27 – Checksum byte - The checksum is the sum of all of the bytes from
the Fender Id(08) to just before this byte which is then masked
by 0x7F: