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MD-300 User’s Manual Page 2
MD-300 User’s Manual Page 2 (Cont’d)
Imagine the following: A rider speeds through the light
beam to start the timer. Unfortunately, her hat blows off
and falls through the light beam and stops the timer! Nor-
mally, the rest of her ride is wasted, but by pressing the
RE-
START
button, her timing can be resumed as if the timer
were never stopped! Since you can resume timing via the
RESTART
button, you no longer have to worry about false
triggers – you can even purposely stop the timer to measure
split times part way through a run.
Recalling the Previous Rider's Time
Have you ever missed recording a time because something
broke the beam and started the timer before you wrote down
the original time? Well, that's not a problem with the MD-
300 Timer. The
PREVIOUS TIME
button allows you to recall
the previous rider's time.
To view the previous rider's time, press the
PREVIOUS TIME
button and hold the button down. The previous time is dis-
played as long as the button is held down. Release the but-
ton and the most recent time is restored. The previous time
can be checked even while the timer is running.
Locking Out the Electric Eyes
Some events, such as relays and jumping events, require
that riders pass through the beam multiple times before
passing through it one final time to stop the timer. For these
events, it is desirable to force the timer to ignore the electric
eyes until the rider passes through the final time.
To disable the electric eyes, press the
RESTART
button while
holding down the
PREVIOUS TIME
button (the
PREVIOUS TIME
button is used like the SHIFT key on a typewriter). To re-
mind the timer operator that the electric eyes have been
disabled, the message "Eye Off" is flashed occasionally over
the time. The electric eyes are re-enabled in the same man-
ner – press the
RESTART
button while holding down the
PREVIOUS TIME
button. The message "Eye On" is displayed
briefly while the buttons are pressed and then the flashing
"Eye Off" message is removed.
For team penning and cutting events, the electric eyes are
automatically disabled whenever the timer stops. This allows
animals and personnel to cross through the electric eyes
while preparing for the next team without starting the timer.
While the eyes are disabled, the message "Eye Off" is flashed
on the display to remind you that the eyes are disabled. To
re-enable the eyes for the next team, press the
RESTART
button while holding down the
PREVIOUS TIME
button as de-
scribed previously.
Note: This automatic disabling of the electric eyes can be
turned on or off for each event type. Further, the eyes can be
set to automatically disable when the timer stops or when it
starts. This can be useful for show jumping events, for exam-
ple. Call FarmTek for assistance.
Timer Setup
The MD-300 Timer has a powerful setup capability used to
configure the timer for the particular event to be timed.
Setup features are accessed by pressing the
SETUP
button
any time the timer is stopped. Pressing
SETUP
places the
timer into the setup "mode." Once in the setup mode, the
buttons on the timer perform the functions listed in blue to
the right of each key. The
NEXT
and
PREV
buttons move for-
ward and backward through the list of available setup op-
tions. The
SELECT OPTION
button chooses the currently dis-
played setup option as the one you wish to perform. The
EXIT SETUP
button exits the setup mode and returns to nor-
mal timing operation.
The list of setup options available is shown in the "MD-300
Setup Options" table following. The options are listed in the
order they appear on the Timer Console. The first column
shows the Timer Console display for each setup option. The
second column gives a brief description of the setup option.
When the last setup option is displayed, pressing the
NEXT
button wraps around to the first setup option in the list.
Similarly, when the first setup option is displayed, pressing
the
PREV
button wraps back to the last setup option in the
list. As you scroll through the list of setup options, the
timer beeps any time the current event type, time format or
counting direction is displayed. This allows you to identify
the event type, time format and counting direction currently
in use.