EXCALIBUR ELECTRONICS,
INC., warrants to the original con-
sumer that its products are free from
defects for a period of 90 DAYS
from the date of purchase. If any
such defect is discovered within the
warranty period, EXCALIBUR
ELECTRONICS, INC., will repair
or replace the unit free of charge
upon receipt of the unit, shipped
postage prepaid and insured to the
factory address shown at right.
The warranty covers normal con-
sumer use and does not cover dam-
age that occurs in shipment or fail-
ure that results from alterations,
accident, misuse, abuse, neglect,
wear and tear, inadequate mainte-
nance, commercial use, or unreason-
able use of the unit. This warranty
does not cover cost of repairs made
or attempted outside of the factory.
Any applicable implied warranties,
including warranties of mer-
chantability and fitness, are hereby
limited to 90 DAYS from the date of
purchase. Consequential or inciden-
tal damages resulting from a breach
of any applicable express or
implied warranties are here-
by excluded. Some states do
not allow limitations on the
duration of implied war-
ranties and do not allow
exclusion of incidental or conse-
quential damages, so the above lim-
itations and exclusions in these
instances may not apply.
The only authorized service center
in the United States is:
Excalibur Electronics, Inc.
13755 SW 119th Ave
Miami, Florida 33186 U.S.A.
Phone: 305.477.8080
Fax: 305.477.9516
www.ExcaliburElectronics.com
Ship the unit carefully packed,
preferably in the original carton, and
send it prepaid, and adequately
insured. Include a letter, detailing
the complaint and including your
daytime telephone number, inside
the shipping carton.
If your warranty has expired and you
want an estimated fee for service,
write to the above address, specify-
ing the model and the problem.
PLEASE DO NOT SEND
YOUR UNIT WITHOUT
RECEIVING AN ESTIMATE
FOR SERVICING. WE CAN-
NOT STORE YOUR
UNIT!
90-Day Limited Warranty
We make you think!
TIPS
1. If you are dealt strong
pocket cards, bet and raise, if
possible, before the flop. This
grows the pot and encourages
weak hands to fold. There is
nothing more frustrating than
getting burned by someone who
should have folded but was
given a free ride.
2. If you are dealt low cards
of different suits that are uncon-
nected, fold the hand unless it is
very cheap to stay in.
3. Don't get too excited if
you have a good hand using
cards in the flop. Remember that
there are probably other good
hands using those same cards.
4. If you are dealt a low pair,
be careful. Fold the hand unless
it is very cheap to stay in.
5. Bet if the flop is unpromis-
ing and you have an ace. Be
careful, however, if someone
raises.
6. Watch for straight and
flush possibilities. The use of
community cards makes these
hands more frequent.
7. Consider all the possibili-
ties of your hand, but don't
waste time and money on long
shots.
8. Learn to spot the signs of
bluffing. A change in a player's
demeanor usually indicates a
bluff. Be careful though, good
players will put on an act to
throw you off. Learn to do the
same yourself.
9. Early in the game, getting
caught on a bluff is not neces-
sarily bad. This can put in the
minds of the other players that
you are a bluffer. They will con-
tinue to call with losing hands,
just to avoid being suckered.
10. Watch the other players,
even if you are out of the hand.
Look for clues as to the strength
of their hands and their propen-
sity to bluff.
11. Don't fall into patterns of
betting. Make occasional outra-
geous plays. This will confuse
your opponents.
12. Don't get too optimistic
on a winning streak. Reckless
betting can cause your winnings
to evaporate quickly
.
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