THE AUDIO EDITOR
58
THE AUDIO EDITOR
The audio editor is where editing of imported or recorded samples takes place. A number
of tasks are carried out here. Trimming, loop point settings, normalization and, maybe most
important of all, handling of slices.
ACCESSING THE AUDIO EDITOR
The audio editor is either accessed from the QUICK ASSIGN menu by using shortcuts.
ACCESS FROM THE QUICK ASSIGN MENU
Open the QUICK ASSIGN menu by double-clicking a
[TRACK]
key. Then navigate to the
Flex or Static sample slot list, select the sample you wish to edit and press
[FUNCTION]
+
[BANK]
to open it in the audio editor.
ACCESS USING SHORTCUTS
By pressing
[TRACK]
+
[BANK]
the sample assigned to the machine of the track will be
opened in the audio editor. Note that the track must contain a Flex or Static machine for this
shortcut to work.
Samples captured by the track recorders can opened directly in the audio editor. First
select the track whose recorder should be edited by pressing the relevant
[TRACK]
button.
Then press any of the
[AUDIO RECORD]
keys +
[BANK]
to open the recorder sample in
the audio editor.
AUDIO EDITOR FUNCTIONALITY
The audio editor contains four subpages. While in the audio editor the
[DATA PAGE]
keys
function as soft keys for selecting the subpages. At the top of the menu window the name
of the sample being edited is shown.
TRIM
This is the default page when opening the audio editor. Otherwise, access by pressing
[PLAYBACK]
while in the audio editor. In this subpage samples are trimmed and loop
points set.
Trim and loop point settings are not linked to samples per se, but to sample slots. It is pos-
sible to load the same sample to two different slots and trim them completely different. Note
though that trim and loop point information will be lost when assigning a new sample to a
sample slot containing a trimmed sample.
Navigate in the waveform using the
LEVEL
knob. Turning this knob will move the wave-
form marker.
Summary of Contents for Octatrack DPS-1
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