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Blocking

Team Member Performing:

Block

Double Block

Triple Block

Blocking orders team members to maneuver in front of opponent vehicles to slow them
down so your trailing vehicles can catch up. A successful block results in the targeted
vehicles braking heavily and weaving across the track as they regain control. Vehicles
performing a blocking maneuver emanate a red glow from the rear.

To issue a Block order, press the Team Block button when a vehicle is selected. 
Both the icon above the vehicle and its pack position indicator will change.

For more effective blocking, wait until your team member is in front of an opponent
vehicle before telling it to block. Also, try performing Double Block and Triple Block
maneuvers by issuing Block orders to team members who are close together; if they are
close to your vehicle they will join in a Block maneuver with you.

• Use the Track Map to help yourself time when to issue Block orders to team members

off-screen.

Drafting

Team Member Performing:

Draft

Double Draft

Triple Draft

Drafting, sometimes known as slipstreaming, is a racing maneuver that enables one
vehicle to gain a speed boost by closely following another vehicle, and then, as a result,
overtake the vehicle being drafted. A vehicle currently drafting emanates a slipstream
effect from the rear.

To issue a Draft order, select a vehicle and then press the Team Draft button. 
Both the icon above the vehicle and its pack position indicator will change.

For more effective drafting, perform Double Draft and Triple Draft maneuvers by issuing
Draft orders to team members who are close together; if they are close to your vehicle
then you will be involved in the Draft maneuver. During a draft maneuver, the team
vehicles involved (starting with the trailing vehicle) take turns drafting and boosting
past the team vehicle ahead. 

A complete Triple Draft maneuver involving three vehicles is shown below:

• Step 1: Team vehicle 3 drafts

team vehicle 2 to boost ahead.

• Step 2: Team vehicle 2 drafts

team vehicle 1 to boost ahead.

• Get closer to the team vehicle ahead to gain a more effective boost.

• Chain draft maneuvers by issuing a second Draft order as soon as the first maneuver 

is complete.

• Use the Track Map to help yourself time when to issue Draft orders to team members

off-screen.

• Avoid drafting on tight corners and narrow sections of track.

Cancel Team Order

You can cancel team orders at any time by pressing the Cancel Team Order button.

Advanced Maneuvers

You can issue Block and Draft orders to different team members; for example, you can
double-draft with one team member while another team member is blocking. You can
also switch vehicles during a draft maneuver so you’re always controlling the vehicle 
that has the speed boost. Experiment with different combinations of maneuvers and
switching vehicles to improve your team’s performance.

TEAM RACE TYPES

TEAM RACE

– Standard Team Race.

TEAM ELIMINATION

– At the end of each lap, the last two vehicles are eliminated 

from the race. Keep your team to the front of the pack to ensure success.

TEAM DUEL

– Starting as a one-on-one duel, at every two laps the team size increases

until the race becomes a three-on-three team duel.

CAREER PROGRESS

As you compete in the various team championships, you win awards based on your
finishing positions in races, competitions and championships. These awards are in the
form of credits, vehicles, tracks, challenges and championships. The higher the position
you achieve in a race, the better the rewards. Once a track, challenge or car has been
awarded, it is then available for use in all game modes of FORD STREET RACING

You only

receive the credit award the first time you complete a challenge.

RANK

– For each competition you are awarded a Rank: Gold, Silver or Bronze. Your rank

is based on your finishing position in each race; you need to win them all to get Gold!

SHOWROOM

– Spend your credits in the Showroom to purchase new vehicles 

(from vehicles you have unlocked) for your team. 

When you first enter the Team

Championship you will need to buy some vehicles from the Showroom.

GARAGE

– This is where you can view vehicles you have bought, repair damaged

vehicles, or sell vehicles you no longer need.

CHALLENGES

– Challenges are a way of pushing your driving skills to the limit 

and earning extra credits to spend on your team. 

TEAM VEHICLE SELECTION

Before entering a Team Race, you must select a team of vehicles to race. In Team Single
races, your team is always constructed from three vehicles. Selecting your first vehicle will
“lock” the vehicle class — ClassicPerformance or High Performance — and you will have
to select your remaining two vehicles from the same class. You can also choose your team
color while selecting your team.

In Team Championship races, you must select a team of vehicles from those in your
garage. Vehicles that do not match the criteria for the competition you are entering will not
be available for selection. 

When you have chosen your team of vehicles and team color, you can proceed 
to track selection.

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Summary of Contents for FORD STREET RACING

Page 1: ...TM PFORDBUS03 WWW FORDBOLDMOVES COM WWW EIDOS COM...

Page 2: ...y also cause loss of can lead to injury from falling down or striking sult a doctor if you experience any of these or or ask their children about the above symptoms e likely than adults to experience...

Page 3: ...brake Back X Brake Reverse Special function Y Rear view b Change view c Cancel Team Order Pause game Back MAPPING B Control In Game Menus steering wheel Steer Menu 4 3 accelerator pedal Accelerate bra...

Page 4: ...al effects volume MUSIC VOLUME Adjust the game s music volume Display SPEED UNITS Select speed readout units KILOMETERS PER HOUR or MILES PER HOUR Controls The Controls options appear after you select...

Page 5: ...cles up the racing pack Before issuing an order you must select which team member to order Team Member Selection Team Member Indicator Awaiting selection Awaiting an order Team members have the same t...

Page 6: ...ach lap the last two vehicles are eliminated from the race Keep your team to the front of the pack to ensure success TEAM DUEL Starting as a one on one duel at every two laps the team size increases u...

Page 7: ...n Murphy Adam Wilkinson Andrew Jackson Daniel Martinez Normand John Wilkinson Keith Burden Sanjay Nath Design Anthony Lewis Mike Harman Programming Dave Proctor Todd Gibbs Jeff Sheard Dave Lomas Dan C...

Page 8: ...hanks Mark Bentley Sandra Greenberg Jim Ryan Jill Harrell Patrick Mulligan Bill Price Karl Stewart Danny Jiang Elyse Hughes Jason Bergquist Everyone at the Ford Global Licensing team Hanshaw Ink Image...

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