Winning
- The side closing all the numbers first and accumulating the highest point total is the winner. If a
player “closes” all numbers first but is behind in points, he/she must continue to score on the “open” numbers.
If the player does not make up the point deficit before the opposing player(s) “closes” all the numbers, the
opposing side wins. Play continues until all segments are closed - the winner is the player with the highest
score.
Cricket Scoring Display
This dartboard utilizes a dedicated scoreboard within the scoring display that keeps track of each player’s
segment status when playing Cricket. When Cricket is selected, individual characters will be utilized to
register marks. There are 3 separate lights within each number (15 through 20 and bullseye). During play,
one of the status lights will turn on (black will appear) as a segment is hit. If a double or triple of an active
number is hit, 2 or 3 lights will turn on respectively.
NO-SCORE CRICKET
Same rules as standard Cricket except there is no point scoring. The object of this version is to be the first to
simply “close” all the appropriate numbers (15 through 20 and the bullseye).
SCRAM
(For 2 players only)
This game is a variation of Cricket. The game consists of two rounds. The players have a different objective in
each round. In round 1, player 1 tries to “close” (score 3 hits in each segment - 15 to 20 and bullseye). During
this time, player 2 attempts to rack up as many points in the segments that the other player has not yet closed.
Once player 1 has closed all segments, round 1 is complete. In round 2, each player’s roles are reversed.
Now, player 2 tries to close all the segments while player 1 goes for points.
The game is over when round 2 is complete (player 2 closes all segments). The player with the highest point
total is the winner.