1.
2.
Codecs Element Example
<?xml version="1.0" ?>
<config>
<codecs>
<codec id="PCMU" priority="255" packetization="20" jitter_min="0" jitter_max="0"
jitter_target="0" enabled="1" />
<codec id="PCMA" priority="13" packetization="20" jitter_min="0" jitter_max="0"
jitter_target="0" enabled="1" />
<codec id="G722" priority="11" packetization="20" jitter_min="0" jitter_max="0"
jitter_target="0" enabled="1" />
<codec id="G726-32" priority="7" packetization="20" jitter_min="0" jitter_max="0"
jitter_target="0" enabled="1" />
<codec id="G729" priority="4" packetization="20" jitter_min="0" jitter_max="0"
jitter_target="0" enabled="1" />
<codec id="L16" priority="2" packetization="20" jitter_min="0" jitter_max="0"
jitter_target="0" enabled="1" />
<codec id="L16-256" priority="1" packetization="20" jitter_min="0" jitter_max="0"
jitter_target="0" enabled="1"/>
</codecs>
</config>
The codecs element contains all available codecs. each described by an individual <codec> element and its attributes.
Each <codec> element is described by the following attributes:
Option
Values
Description
id
PCMU, PCMA, G722, G726-32, G729, L16,
L16-256
A codec supported by the phone
priority
integer (1-255)
Priority of the codec where higher numbers mean the codec is more
favored
packetization
integer in 10ms increments per RFC codec
guidelines
Packetization (ptime) rate for the specified codec, defaults to 20
jitter_min
integer in ms
Sets the minimum size of the codec jitter buffer
jitter_max
integer in ms
Sets the maximum size of the codec jitter buffer
jitter_target
integer in ms
Sets the target size of the codec jitter buffer
enabled
boolean
Disables / Enables a codec
Ringtones Element
This section has two primary child elements:
tones, which are the actual sounds heard when a call is made
alerts, which map to a tone and represent a certain call condition
Tones: Child element of <ringtones>
Tones Element Example