14
Teaching Drum Patterns
To teach a drum pattern with a guitar/bass:
1. If the guitar/bass has not yet been calibrated to use BeatScratch, first follow the calibration instructions
above before proceeding.
2. Ensure an empty song part (VERSE, CHORUS, or BRIDGE) is selected. The LEARN LED will flash if the
selected part is empty.
TIP: When an empty song is selected (SONG LED off), the VERSE LED will light solid bright amber
and the CHORUS LED will light solid dim red. This indicates that teaching the verse will automatically
generate a chorus part. If you wish to create a custom pattern for the chorus part instead, disable
the automatic part generation feature before teaching the SDRUM by pressing the CHORUS button
repeatedly until the CHORUS LED turns off. Note that the automatically generated chorus part can also
be cleared and a new pattern taught after teaching the SDRUM if preferred.
For information about automatically generating a bridge drum pattern along with the verse and
chorus, see
'Automatically Generating a Bridge Drum Pattern' on page 27
.
3. If desired, enable the metronome by pressing and holding the TEMPO button for ~2 seconds. Set the
tempo by tapping the TEMPO button at the desired rate or by turning the TEMPO knob.
4. Press the FOOTSWITCH to arm the SDRUM. The LEARN LED will begin flashing rapidly to indicate the
SDRUM is armed.
5. Begin playing the drum pattern by scratching the guitar/bass.
TIP: Alternatively, press the FOOTSWITCH to manually initiate SDRUM learning. The LEARN LED
will light solid red, indicating the SDRUM is learning. This can be useful for certain music styles that
incorporate drum patterns that have no kick or snare hit on the first downbeat of the bar, such as
reggae.
NOTE: When creating a new drum pattern, the maximum length cannot exceed 4 bars.
6. Press the FOOTSWITCH when done. For best results, try to press the FOOTSWITCH on the same downbeat
you started on (beat 1).
7. To stop playback, press and hold the FOOTSWITCH for ~2 seconds (until the KICK and SNARE pads begin
flashing). Releasing the FOOTSWITCH as soon as the KICK/SNARE pads begin flashing will stop playback.
Continuing to hold the FOOTSWITCH will cause a crash cymbal to play at the end of the current bar and
ring out for as long as the FOOTSWITCH is held.
TIP: The SDRUM offers some advanced features that can enhance SDRUM operation when teaching drum
patterns. See
'Advanced Features and Tips' on page 27
for more information on the options available and
how to use them.
Summary of Contents for SDRUM
Page 1: ...OWNER S MANUAL...