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Technical Services: 800.283.5936

USING THE PHONE IN A THREE-WAY CALL

1. Press the 

HOLD

key to place both lines on hold.

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Note: The LEDs flash red when a call is on hold.

Press the 

HOLD

key a second time to take both lines off hold.

2. Press the 

ON/OFF

key to hang up both lines.

3. If either of the other parties hangs up during the three-way call, then you will hear a beep to indicate that

the party is gone. The remaining party stays connected to the call.

TO MAKE AN OUTBOUND CALL WHILE ON ANOTHER CALL

1. Press 

the 

HOLD

key and then press the 

ON/OFF

key. The first party is put on hold and you are connected to

a second line dial tone.

2. Dial the second party’s phone number.

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Note: Stored numbers are not available for dialing a second party.

If you receive a busy signal or are routed to voicemail, then press the 

ON/OFF

key to terminate the call and

return to the first party.

3. Press the 

HOLD

key to toggle between the first and second parties.

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Note: You cannot join the first and second parties together in a three-way call after calling the 
second party in this fashion; a three-way call must be initiated by pressing the 

CONFERENCE

key first,

as explained above (see 

TO MAKE A

AN OUTBOUND THREE-W

WAY CALL

for more information).

TO ACCEPT AN INBOUND CALL WHILE ON ANOTHER CALL

1.  The phone rings (unless the ringer is muted) and the LEDs flash green.

2. Press the 

HOLD

key and then press the 

ON/OFF

key. The first party is put on hold and you are connected to

the incoming call.

>

Note: If you want to disconnect the incoming call after answering it, press the 

ON/OFF

key to hang up

the second call and then press the 

HOLD

key to take the first party off of hold.

3. Press the 

HOLD

key to toggle between the first and second parties.

>

Note: You cannot join the first and second parties together in a three-way call after answering an 
incoming call; a three-way call can only be initiated as an outbound call (see 

TO MAKE A

AN OUTBOUND

THREE-W

WAY CALL

for more information).

TONES AND ALERTS

Tone/Alert

Description

Con rmation

Reject

A tone will play upon successful programming entry.

A tone will play if you attempt to do any of the following:
•  enter an invalid programming entry
•  use a speed dial key that has not been programmed
    (One-Touch Conferencing or service center)
•  enter a 45th digit when predialing
•  enter a 17th digit for user phone number
•  enter a 31st digit for speed dial key (One-Touch 
   Conferencing or service center)

FIGURE 6

MAX IP tones and alerts

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