English
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V.202106
USB Stand Alone interface
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Datasheet / Technical manual
Master
Slave
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MASTER/SLAVE SETTINGS AND CONFIGURATION
Cable Master / Slave (up to 32 interfaces).
When multiple interfaces are connected with USB, the Stand-Alone mode allows to set them as Master/Slave. This mode
synchronises the 2 interfaces and mutualizes their Stand-Alone spaces, combining the universes.
Here is an example of wiring 2 interfaces connected as Master/Slave with a standard RJ45 cable. The first Ethernet
sockets are connected as shown:
Configuring Master/Slave interfaces
When one interface is defined as master in the software, the other interfaces are automatically set to slave mode. There
are four different modes of master/slave interaction: Default, Desynchronized, LTP and No Release.
MODE MASTER/SLAVE « Default »
A single interface is defined as master (lower serial number by default), with others automatically set to slaves. The master
device plays the current scene and synchronizes the slave interfaces. The master forces the slave interfaces to play the
same scene and the same step at the same time. The slave interfaces are forced to follow the master timings and triggers
and they cannot act, play or trigger a scene independently. Master can trigger on and trigger off scenes of the slave
interfaces.
MODE MASTER/SLAVE « Desynchronized»
An interface can be defined as master, others are automatically set to slaves. All Triggers On or Off operated on the master
interface are effective to slave ones. However, slave interfaces are not synchronized with master interface timing and
retain individual control. Consequently, slaves can trigger and play different scenes at any time and not synchronized with
the master ones. The master acts like a general remote imposing triggering to the slaves with total priority. Master can
trigger ON and trigger OFF scenes of the slave interface.
MODE MASTER/SLAVE « LTP »
LTP means Latest Takes Priority. All interfaces are defined as slaves. Interfaces are not synchronized with timing and can
trigger and play different scenes by itself. However, triggers from an interface are passed to the other connected interfaces
automatically and slave interfaces are forced to trigger the same scene. In this mode, each interface acts like a general
remote imposing triggering to the other slaves without synchronization.