4. Operating Instructions
8
4.
O
PERATING
I
NSTRUCTIONS
Configuring the Starting Address
The Abyss™ LED 3.0
fixture uses
two
DMX channels. The highest channel that the fixture may
be set to in order to function properly is
511
. Any address higher than this will prevent access to
all of the channels. If this is your first time using DMX, we recommend reading the “DMX Primer”
section in the “Appendix”.
DMX Operation
This is the operating mode which will allow for control with an external DMX controller. You must
set the starting address for this mode.
Mode DIP
switches
DMX
1~9 = set to the DMX starting address
10 = On
Master/Slave Mode (Standalone)
This mode allows a single unit to auto change in Standalone Mode.
Turn switch to the Slave position on the slave units, and they will react the same as the Master.
The Master must be set to standalone mode.
Mode DIP
switches
Slave
1, 10 = On
Standalone
This fixture has preprogrammed operating modes. These are accessed via the DIP switches on
the back of the fixture.
DIP switch [10] must be OFF in this mode.
Please see the chart below for further explanation.
Mode
Water effect rotating, color rotating
Water effect static, color rotating
Water effect rotating, color static
Water effect static, color static
DIP switches
1 = ON
2 = ON
3 = ON
4 = ON
The DIP switches will not work together. Only use one out of the 4 modes listed above!
If you desire a specific static color, such as yellow, then switch the unit into a mode where
the color wheel is moving. When the color wheel rotates to the desired color, switch the
fixture into a mode that does NOT have the color wheel moving. (DIP switch [1] or [2])
DMX Channel Values
C
HANNEL
V
ALUE
F
UNCTION
1
000
255
Dimmer
0%~100%
2
000
063
064
127
128
191
192
255
Control
Water effect rotating, color rotating
Water effect static, color rotating
Water effect rotating, color static
Water effect static, color static
Summary of Contents for Abyss LED 3.0
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