Version: 010622
SUPERSLIDE INSTRUCTION MANUAL Page 13 of 19
MENU
Many operational settings are adjustable by using the menu system. A separate MENU display is used so that
playback controls and status/timecode display are always active, even while navigating the menu. There are two
exceptions to this: Some menu items use the KNOB, so it can not jog while in such a menu item. Tap HOME to
restore normal KNOB function. The other exception is the MISCELLANEOUS MENU ITEMS, VERSION AND
TEST menu. It includes a keyboard test that prevents keys from operating. Turn the KNOB to end the keyboard
test.
The basic menu functions are:
CLIP MANAGEMENT Provides quick access to the most used clip functions.
MENU ITEMS A comprehensive set of user settings and operations.
CLIP MANAGEMENT
No matter where you are in the menu system, tapping the HOME key returns to the CLIP MANAGEMENT menu
item. There is memory for up to 500 clips that are automatically loaded from the VR300 channel that is connected
to channel 1 (VTR-1 connector on the RM-4000). If the CLIP UTILITIES, RELOAD CLIPS menu item is used while
a channel other than channel 1 is enabled, that channel will be used to maintain the clip database. Each clip
contains the clip name, clip description, IN point, OUT point, IN point offset, OUT point offset, slow speed memory,
and owner channel indicator. The clip name is used to identify the clip, and is necessarily unique for each clip.
Index numbers are used to access clips randomly, and remain constant unless clips are sorted or deleted at the
SUPERSLIDE panel. The clip description is a 24 character description that shows on the lower menu display line
when HOME has been tapped. A limited number of clip descriptions are cached in the panel, so when scrolling
through many clips, there will be a short delay before the description becomes visible.
IN AND OUT POINT HANDLES
IN and OUT point handles are preserved before and after the SUPERSLIDE IN and OUT points to allow clips to
be lengthened at the SUPERSLIDE panel, and to give VR300 user stations access to that material. When IN
and OUT points of normal (non-child) clips are trimmed or set, the clip is not actually changed, instead an offset
number is adjusted in the VR300 database that points into the clip. This allows trimmed material to be
reclaimed later. Loading clips, cueing, and playback at the SUPERSLIDE use these points as though they were
the actual IN and OUT points, but jogging with the KNOB while in still mode will enter into the handles, allowing
a clip to be trimmed longer. When a clip is used by VR300 software, the entire clip, with handles, is used
because the VR300 doesn’t recognize the offsets. These numbers are viewable (see CLIP DATA STORAGE),
so an operator at a VR300 user station can see what the SUPERSILDE operator had in mind. When a VR300
operator assembles a highlights reel, he has access to the material in these handles, giving him the freedom to
use events just prior to and/or just after the footage that was actually used during replay.
Child clips are handled the same way except that if the child is still a subset of its parent, trimming sets the
offsets to the default child handles (see CHILD SETTINGS), and the actual IN and OUT points are adjusted. If
there is not enough material in the parent to do this, the offset is adjusted shorter and/or the IN or OUT point is
adjusted to achieve the best compromise possible. When child clips are trimmed in gang mode, and there are
sibling clips loaded into other enabled channels, trimming will affect all the siblings according to the master
channel’s clip.
CLIP DATA STORAGE
IN and OUT point offsets, slow motion speeds, and owner indicators are stored in the “Agency” field of the
VR300 database in the form “i0000 o0000A000”, and can be changed at any ASC workstation if desired. The
SUPERSLIDE maintains these data automatically and transparently to the user. Because the data is stored in
the VR300, an empty SUPERSLIDE will restore all this information from the VR300. The i0000 field is a four
digit IN point offset, in frames, with a maximum offset of 9999 frames (max just over 5½ minutes). This is the
offset into the actual beginning of the clip that the SUPERSLIDE uses to cue to whenever the clip is loaded into
a channel (using the LOAD CLIP key), or any time the CUE key is used. The OUT point offset is stored in the
form o0000, and is a four digit offset back into the clip from its actual end point. Playback at normal or slow
speed will stop on the frame specified by this offset. The scan mode scans the clip between the offset IN and