BOB’S SPACE RACERS
®
BONGO BEAT
TM
ARCADE MANUAL BSR V3.0
13
6. INSTRUCTION FOR PLAY
1. Insert coin(s), the game starts.
1. The object of the game is to be the first toy to reach the top of the tree. When the game
play starts, the bongo drums will light up. Hit the bongo drums with the best speed and
accuracy to be the first toy to reach the top of the tree.
7. OPTION SETTINGS
BSR BONGO BEAT V3.0
ARCADE GAME OPTIONS
DEFAULT RANGE
P0
VOLUME
3
1 - 6
P1
COINS TO PLAY
2
1 - 12
P2
WINNER TICKETS
12
0 – 50
P3
LOSER TICKETS
2
0 – 20
P4
BEACON LIGHT TIME (SEC)
8
6 – 12
P5
GAME TIME LIMIT (SEC)
45
30 – 60
P6
TOY RUN TIME (TOY DISTANCE)
4
1 – 24
P7
ATTRACT INTERVAL (MIN)
*3
0 – 5
P8
ATTRACT SOUND ENABLE (1=ENABLE)
1
0 – 1
P9
ATTRACT MONKEY ENABLE (1=ENABLE)
1
0 – 1
PA
ATTRACT DRUM ENABLE (1=ENABLE)
1
0 – 1
PB
MONKEY UP SPEED
50
50 – 60
PC
MONKEY DOWN SPEED
30
20 – 50
PD
BUTTON LIGHT TIME
80
65 – 95
PE PROGRESSIVE
INTERVAL
0
0 – 3
PF
OPERATOR MODE (1=OPERATOR MODE)
0
0 – 1
PH PROGRESSIVE
SPEED
0
0 - 5
Pr RESET
DEFAULTS
(1=ENABLE)
0
0 - 1
*0 = NO ATTRACT
NOTE:
Set PF to 1 for operator mode with remote box
When PF is set to 1, the following parameters will default to:
P1 = 1
P2 = 0
P3 = 0
Summary of Contents for BONGO BEAT!
Page 2: ...BONGO BEAT v3 0 ARCADE ...