SNOKONTROL Manual Rev B.
Page 8
Copyright © 2010-2013 Blizzard Lighting, LLC.
ALL RIGHTS RESERVED
2.5 Common Terms
The following are common terms used in intelligent light programming, so pay attention!
We’ll be using them throughout the manual.
•
Blackout
is a state by where all lighting fixtures light output are set to 0 or off,
usually on a temporary basis.
•
DMX-512
stands for
D
igital
M
ultiple
X
is an industry standard digital communica-
tion protocol used in entertainment lighting equipment. For more information read
the
DMX Primer
and
DMX Control Mode
Sections later in the manual.
•
Fixture
refers to your lighting instrument or other device such as a fogger or dim-
mer of which you can control.
•
Programs
are a bunch of scenes stacked one after another. It can be programmed
as either a single scene or multiple scenes in sequence.
•
Scenes
are static lighting states.
•
Sliders
are a delicious small burger or sandwich, but here they are used in the
same context as faders.
•
Chases
can also be called programs. A chase consists of a number of scenes
stacked one after another.
•
Scanner
refers to a lighting instrument with a pan and tilt mirror; however, in the
SNOKONTROL controller it can be used to control any DMX-512 compatible device
as a generic fixture.
•
MIDI
stands for
M
usical
I
nstrument
D
igital
I
nterface, and is a standard for repre-
senting musical information in a digital format. A MIDI input would provide external
triggering of scenes using midi device such as a midi keyboard.
•
Stand Alone
refers to a fixture’s ability to function independently of an external
controller and usually in sync to music, due to a built in microphone.
•
Fade Slider
is used to adjust the time between scenes within a chase.
•
Speed Slider
affects the amount of time a scene will hold its state. It is also con-
sidered a wait time.
•
Shutter
is a mechanical device in the lighting fixture that allows you to block the
lights path. It is often used to lessen the intensity of the light output and to strobe.
•
Patching
refers to the process of assigning fixtures a DMX channel.
•
Playbacks
can be either scenes or chases that are directly called to execution by
the user. A playback can also be considered program memory that can be recalled
during a show.
Summary of Contents for snokontrol
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