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Version 0.4 

Backline Engineering 

11 

loops, it’s best to set the record mode to First Note, Next Event or Manual. You can 
adjust the loop start and stop points after recording by using the playback screen. 
 

Appendix B: Recording External Audio 

RiffBoxII can be used to store a large number of pre-recorded backing tracks that can 
be used in live performances or for practicing your playing. This appendix provides a 
step-by-step guide for recording these tracks. 
 

1.  Connect your audio source to Input 2 and adjust the volume to avoid clipping 
2.  Connect Output 2 to your amplifier or mixer 
3.  On the SYSTEM screen, set the event source to Input 2 
4.  On the CONFIG screen, set record mode to Manual and select the memory bank 

you want to use 

5.  Go to the RECORD screen 
6.  Press record, start the audio playback and note the event number shown in the 

center gray box where the loop starts 

7.  Note the event number where the loop ends, turn off the audio source and press 

play which will switch to the PLAY screen 

8.  Adjust the loop start and stop events to the numbers you noted above 
9.  Press Reduce to show only the events playing back 
10. Go to the LIBRARY screen and change the loop name to something meaningful 

11.

 Adjust the loop playback volume if needed while the loop is playing

 

 
Appendix C: Using a Footswitch 

RiffBoxII can be controlled from a three-button footswitch as described in the Record, 
Playback and Library screen sections of this manual. It can also be controlled from a 
MIDI footswitch using MIDI messages as described in the MIDI implementation section.  
   RiffBoxII has been tested with the DigiTech FS3X 3-button footswitch. To make this 
work, connect the footswitch with a quarter inch stereo cable to the RiffBoxII footswitch 
jack. Make sure the FootSw Jack control on the system screen is set to input. 
   A MIDI pedal or multi-effects unit with MIDI output capability can be used to control 
almost any parameter in RiffBoxII using either MIDI program change messages or MIDI 
continuous controller messages as shown in the MIDI implementation section. To make 
this work, connect a MIDI cable from the output of the pedal to the MIDI input on 
RiffBoxII. Make sure that the MIDI channel on the system screen is set to the same 
value as on the pedal.  
 

Appendix D: Using an External Drum Machine 

An external MIDI device such as a drum machine or MIDI controller can be 
synchronized to the loop playback using MIDI clock messages. For every quarter note, 
24 MIDI clocks are output from RiffBoxII. To make this work, connect the MIDI output of 
RiffBoxII to the MIDI input on the drum machine or other MIDI device. This MIDI channel 
is not used in this mode. 
   The MIDI clock output is enabled on the system screen. This screen also allows you 
to change the number of quarter notes per loop. The start of the MIDI clock sequence is 
synchronized to the beginning of the loop. This synchronization point can be delayed by 

Summary of Contents for RiffBoxII

Page 1: ...down to specific loop lengths for backing tracks Use the loop editor to modify loop start and stop points which are timed to audio events and then store the loops in a massive library During live per...

Page 2: ...so be set in true bypass mode when the looper is not being used If you only plan to record and playback relatively clean signals input1 and output1 do not need to be connected In this case the event d...

Page 3: ...looking for a match If the Event Span value is greater than the Matching Events value automatic loop recognition only looks at groups of events separated by the Event Span value For example a Event S...

Page 4: ...he loop will fade slightly until it is completely faded when is reaches the Playback Count value which ranges from 1 to 100 New layers will be recorded at full volume 4 Auto Layer When a new layer is...

Page 5: ...odes to work properly Notes that are not recognized as being in tune will light up the left or right boxes in red Notes that are in tune light up the center box green All three boxes will also turn re...

Page 6: ...ecial Notes Up to 100 events can be displayed on the screen at one time and there are a maximum of 200 event times stored If there are more than 100 events in a loop only the first 100 events will be...

Page 7: ...ayer recorded Only the last layer can be undone Stop Play This button can be used to start and stop loop playback A three button footswitch can be used to control the three buttons across the bottom o...

Page 8: ...When ending loop playback press once to stop at the end of a loop press twice to stop immediately System Screen The system screen shown below allows control of various system and MIDI functions Bypass...

Page 9: ...appendix E MIDI Through When this is on the MIDI input is looped to the MIDI output When MIDI Through is enabled MIDI Clock Out is disabled MIDI Sysex Utility This screen comes up when the MIDI Sysex...

Page 10: ...h playback event 1 100 1 100 40 Setting the high playback event 101 200 1 100 41 Reducing the playback loop length 1 42 Expanding the playback loop length 1 43 Save current preset values 1 44 Turn byp...

Page 11: ...otswitch as described in the Record Playback and Library screen sections of this manual It can also be controlled from a MIDI footswitch using MIDI messages as described in the MIDI implementation sec...

Page 12: ...nput using either a mono or stereo cable Make sure to set the FootSw Jack control to an output on the system screen Connect the output 2 jack on RiffBoxII to the guitar input jack on Trio Connect the...

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