14
BOOM-1 T
acTile
T
ransducer
P
rOcessOr
u
ser
G
uide
Polarity
Changing the polarity of the audio from BOOM-1 can be useful when you need to compensate for the
orientation of a tactile transducer mounted on a platform, stool, etc. Use the
p
oLarIty
DIP switch in the
up
position to invert the polarity of the processed audio signal sent to both the Transducer Out and Line Out.
The default Polarity position shown in the table above is set to match the mounting orientation of the
tactile transducer. You may want to try the polarity set in the opposite direction; use the setting that
provides the best low-frequency feel for your application.
Line-Level Input
Mono line-level audio sources from mixing consoles and other audio devices may be connected to the
BOOM-1 Tactile Transducer Processor by using its rear-panel
L
Ine
I
n
jack. The XLR female connector accepts
a balanced mono signal. If needed, use a TRS-to-XLR adapter cable to connect the line-level output of a
device that has 1/4-inch balanced TRS line-level output.
The
L
Ine
I
n
jack is also ideal when using the A360 Personal Mixer which has a dedicated mono XLR output.
Simply connect a standard XLR mic cable between the A360 and the BOOM-1 input instead of using the
Headphone In. See the system setup for an A360 in “Power Connections” on page 11.
Use the Line In jack when connecting a mono, balanced audio source.
Stereo Headphone In and Thru
The
H
eadpHone
I
n
on the BOOM-1 is designed to accept the unbalanced stereo headphone output from
a personal mixer or similar audio device. The rear-panel headphone connections are a duplicate of those
found on the unit’s front panel. See the information on page 6.