Paint in UV Space in the 3D View
While painting in 3D space helps with precise
placement of detail on the model, in some cases it is
easier to paint textures in a 2D format. An innovative
new feature in Mudbox unfolds a 3D model into a
2D representation, based on its UVs, but retains the
benefits of working in a true 3D environment such
as the ability to analyze lighting and material qualities.
Beyond painting, sculpting on the unfolded mesh
with tools such as Grab and Smooth enables basic
editing of the 3D model’s UVs.
Enhanced Interoperability with Maya, 3ds Max,
and Softimage
No need to navigate through multiple file browsers
and remember path and filenames: now models and
scene information transfer between Mudbox 2011
and Maya 2011 with a single click. In addition,
Displacement and Normal maps extracted in Mudbox
are now associated with models when an Autodesk
®
FBX
®
2011 file is exported, helping to eliminate the
need to manually reassemble the asset when brought
into in another program. Meanwhile, using Mudbox
in concert with a favorite content creation application
is easier than ever with a choice of familiar hotkey
setups for common actions.
Autodesk, 3ds Max, Maya, Softimage, FBX and Mudbox are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries.
All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at
any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.
© 2010 Autodesk, Inc. All rights reserved. BR0C1-000000-MZ21
Blend Modes for Paint Layers
Control how paint layers composite together to help
create a final image by selecting from one of the
new blend modes: Multiply, Screen, Add, or Overlay.
These non-destructive settings help artists to
experiment freely when constructing complex multi-
layered textures by offering the flexibility to change
the blend mode.
Multi-Layer PSD File Exchange with Photoshop
Import and export multiple layers in PSD files to leverage
the Adobe Photoshop toolset on more demanding
scenes and projects. Now artists can edit layers in
the context of the final composite, helping preserve
continuity in look and workflow when moving between
Mudbox and Photoshop.
High-Quality Turntables
Quickly and easily create high-quality 360 degree
turntable movie files directly in Mudbox. Common
file formats enable movies to be more easily accessed
for remote review or approval via email or on a website;
turntables are also useful for showcasing artists’ work.
Session Recording
Record a sculpting and painting session in Mudbox
and export the recording to a movie. Recorded sessions
can be used to share workflows, teach techniques,
and showcase talent.
Superior Performance
Work with assets of greater complexity through
significant performance increases for scenes with
multiple objects.
Enhanced Color Chooser
Store and recall recently-used colors and user-defined
palettes, and work in a choice of color spaces using
the same new color chooser as Maya 2011.
64-bit Support for Mac OS
®
X and Windows 7
Mudbox 2011 has new 64-bit executables on Mac OS
X and Windows 7 operating systems providing more
addressable memory to more easily handle the
increasingly detailed models required by today’s
challenging productions.
Mudbox In-product Community
Get more out of your Mudbox experience with online
community resources accessible directly from the
Mudbox application. Artists can select from hundreds
of stamps, stencils, base meshes, and tutorials in the
Mudbox Library, and share their work with other users
for valuable peer review without ever having to leave
their work environment.
www.autodesk.com/mudbox
Image courtesy of Robert Vignone.
Image courtesy of Nickelodeon and Tom Lynch Co.