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Paint in UV Space in the 3D View

 

 

While painting in 3D space helps with precise 
placement of detail on the model, in some cases it is 
easier to paint textures in a 2D format. An innovative 
new feature in Mudbox unfolds a 3D model into a 
2D representation, based on its UVs, but retains the 
benefits of working in a true 3D environment such 
as the ability to analyze lighting and material qualities. 
Beyond painting, sculpting on the unfolded mesh 
with tools such as Grab and Smooth enables basic 
editing of the 3D model’s UVs.

Enhanced Interoperability with Maya, 3ds Max, 
and Softimage

 

 

 

 

No need to navigate through multiple file browsers 
and remember path and filenames: now models and 
scene information transfer between Mudbox 2011 
and Maya 2011 with a single click. In addition, 
Displacement and Normal maps extracted in Mudbox 
are now associated with models when an Autodesk

®

 

FBX

®

 2011 file is exported, helping to eliminate the 

need to manually reassemble the asset when brought 
into in another program. Meanwhile, using Mudbox 
in concert with a favorite content creation application 
is easier than ever with a choice of familiar hotkey 
setups for common actions.

Autodesk, 3ds Max, Maya, Softimage, FBX and Mudbox are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. 

 All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at 

any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. 

 

 

 

 

 

© 2010 Autodesk, Inc. All rights reserved. BR0C1-000000-MZ21

Blend Modes for Paint Layers

 

 

Control how paint layers composite together to help 
create a final image by selecting from one of the 
new blend modes: Multiply, Screen, Add, or Overlay. 
These non-destructive settings help artists to 
experiment freely when constructing complex multi- 
layered textures by offering the flexibility to change 
the blend mode.

Multi-Layer PSD File Exchange with Photoshop

 

Import and export multiple layers in PSD files to leverage 
the Adobe Photoshop toolset on more demanding 
scenes and projects. Now artists can edit layers in 
the context of the final composite, helping preserve 
continuity in look and workflow when moving between 
Mudbox and Photoshop.

High-Quality Turntables

 

 

 

Quickly and easily create high-quality 360 degree 
turntable movie files directly in Mudbox. Common 
file formats enable movies to be more easily accessed 
for remote review or approval via email or on a website; 
turntables are also useful for showcasing artists’ work.

Session Recording

   

 

 

Record a sculpting and painting session in Mudbox 
and export the recording to a movie. Recorded sessions 
can be used to share workflows, teach techniques, 
and showcase talent.

Superior Performance

 

 

 

Work with assets of greater complexity through 
significant performance increases for scenes with 
multiple objects.

Enhanced Color Chooser 

 

 

Store and recall recently-used colors and user-defined 
palettes, and work in a choice of color spaces using 
the same new color chooser as Maya 2011.

64-bit Support for Mac OS

®

 X and Windows 7

 

Mudbox 2011 has new 64-bit executables on Mac OS 
X and Windows 7 operating systems providing more 
addressable memory to more easily handle the 
increasingly detailed models required by today’s 
challenging productions.

Mudbox In-product Community

 

 

Get more out of your Mudbox experience with online 
community resources accessible directly from the 
Mudbox application. Artists can select from hundreds 
of stamps, stencils, base meshes, and tutorials in the 
Mudbox Library, and share their work with other users 
for valuable peer review without ever having to leave 
their work environment.

www.autodesk.com/mudbox

Image courtesy of Robert Vignone.

Image courtesy of Nickelodeon and Tom Lynch Co.

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