3-2
Chapter 3: General Instruction
3.1.2
OSD Function Introduction
1. Gaming
Overclocking
Variable OD
Adaptive-Sync
ELMB/ELMB SYNC
GamePlus
GameVisual
Shadow Boost
MOVE/ENTER
BACK
EXIT
Image
Input Select
System Setup
MyFavorite
Color
Gaming
PIP/PBP Setup
DisplayPort 3840x2160@144Hz
Racing Mode
ROG Strix XG32UQ HDR OFF
• Overclocking
: This function allows you to adjust the refresh rate.
• Variable OD
: Speeds up the response time by Over Drive
technology. Including OFF, Level 1~Level 5.
• Adaptive-Sync
: It can allow an Adaptive-Sync, G-sync
compatible and FreeSync Premium Pro supported graphics
source to dynamically adjust display refresh rate based on typical
content frame rates for power efficient, virtually stutter free and
low-latency display update.
• ELMB/ELMB SYNC:
Check to decrease motion blur and
minimize ghosting part when on-screen objects are fast moving.
ELMB is disabled if input V frequency less than 85Hz. ELMB
SYNC on support when Adaptive-Sync work.
• GamePlus:
The GamePlus Function provides a toolkit and
creates a better gaming environment for users when playing
different types of games. Particularly, Crosshair function is
specially designed for new gamers.
• GameVisual
: This function contains eight sub-functions that you
can select for your preference.
• Shadow Boost
: Dark color enhancement adjust monitor gamma
curve to enrich the dark tones in an image making dark scenes
and objects much easier be found.
• In the Racing Mode, the Saturation, and ASCR functions are
not user-configurable.
• In the sRGB Mode, the Saturation, Color Temp. and Contrast functions
are not user-configurable.
• In the MOBA Mode, the Saturation and ASCR functions are not user-
configurable.