Arachnid BULLSHOOTER ILLUMINATOR 1.0 Instructions And Rules Download Page 18

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©2014 Escalade Sports 

 

ILM100 

 

For Customer Service Call 1-800-526-0451 

 

SHOVE A PENNY 

Only the numbers 15 through 20 and the bullseye are used. Singles are worth 1 point, doubles 
are worth 2, and triples are worth 3 points. Each player must throw for the numbers in order with 
the objective of scoring 3 points in each segment to move on to the next. If a player scores more 
than 3 points in any one number, the excess points are given to the next player. The first player 
to score 3 points in all segments (15 - 20 and bull) is the winner. 

NINE-DART CENTURY 

The object of this game is to attempt to score 100 points, or come as close as possible, after 3 
rounds (9 darts). Doubles and triples count as 2x and 3x their value respectively. Going over 100 
points is considered a “bust” and causes you to lose unless all players go over. In that case, the 
player closest to 100 wins (player that scored the lowest amount over 100. 

GREEN VS. RED * (

2 players only) 

This  game  is  a  race  around  the  board,  where  skill  at  hitting  doubles  and  triples  pays  off  with 
victory. Player 1 is “green” and player 2 is “red”. Player 1 shoots for only doubles and triples that 
are green and  works around the board clockwise. Player 2 starts at 20 and works around the 
board  counter-clockwise,  shooting  for  red  segments  (the temporary  score  display  will  indicate 
which segment to throw for). Note: a maximum of one double and one triple of the same number 
can be scored in a single round. 

What

’s more, hitting the wrong number subtracts that amount from your score - so be careful. 

The player with the most points after completion of the game is the winner. 

SPEED WHEEL * 

The object of the game is to shoot the lights out but you need to catch speed wheel light during 2 
separate rounds.   

First round, One light goes CLOCKWISE around the board very fast (we will call this light S). A 
player needs to hit the segment it is in. Once the player does that they will need to hit the same 
speed light that is going COUNTERCLOCKWISE ( we will call this light W). A player does not 
need to win in 1 round (3 darts) - If they get light S, they will only shoot at W for the rest of the 
game. First player to complete Light S and Light W wins the game! 

ROUND A BOUT * 

Beginner level:

   

After a player starts the game, 4 adjacent illuminated lights with light on and proceed around the 
dartboard in clockwise rotation.

The goal is to hit the moving illuminated area. Once a player 

shoots any one of the four illuminated figures, he or she wins the game. Each player has 3 darts; 
however, if the first player close any one of four illuminated figure in 3 darts. The first player win 
the game and the round is finished. 

Intermediate level: 

 

Same rules as beginner level. The rotation speed is faster in Intermediate level. The first player 
close  the  figure  is  the  winner.  Each  player  has  3  darts;  however,  if  the  first  player  close  the 
illuminated figure in 3 darts. The first player wins the game and the round is finished.

   

Summary of Contents for BULLSHOOTER ILLUMINATOR 1.0

Page 1: ...1 All Rights Reserved 2014 Escalade Sports ILM100 For Customer Service Call 1 800 526 0451 CPSIA 2 ILM100 JW...

Page 2: ...r Customer Service Call 1 800 526 0451 Congratulations We hope you will have many hours of enjoyable use with your new product INDEX Index 2 Mounting Instruction 4 Dartboard Function 5 Game Table 8 Ga...

Page 3: ...NING Electronic Dart Boards are designed to be used with Soft Plastic Tipped Darts DO NOT USE STEEL TIPPED DARTS or DARTS OVER 20 GRAMS TOTAL WEIGHT Use of Steel Tipped Darts or Darts weighting more t...

Page 4: ...o hang the dartboard where there is about 10 feet of open space in front of the board The toe line should be 7 9 1 4 from the face of the dartboard Locate a wall stud and place a mark 73 75 from the f...

Page 5: ...darts from the target area GAME buttons Press to page through the on screen game menu DOUBLE MISS button This button is used to activate the Double In Double Out option for games which has Special Fu...

Page 6: ...uent tip breakage and cause excess wear on the board 3 Turn darts clockwise as you pull them from the board This makes it easier to remove darts and extends the life of the tips 4 Remove the batteries...

Page 7: ...ou may select the DOUBLE option to set additional restrictions on how to start and end the game The choices are as follows Open In The scoring begins when any number is hit Open Out The player can fin...

Page 8: ...O SCORE CRICKET G12 SCRAM G13 CUT THROAT CRICKET G14 COUNT UP 300 OPEN IN OPEN OUT DOUBLE IN OPEN OUT OPEN IN DOUBLE OUT DOUBLE IN DOUBLE OUT G15 400 G16 500 G17 600 G18 700 G19 800 G20 900 G21 999 G2...

Page 9: ...1 G55 5 G56 10 G57 15 G58 GOLF 9 HOLES G59 18 HOLES G60 FOOTBALL G61 BOWLING G62 BASEBALL 6 INNING G63 9 INNING G64 STEEPLECHASE G65 HURDLE G66 SHOVE A PENNY G67 NINE DART CENTURY G68 GREEN VS RED LI...

Page 10: ...he DART OUT button to view the darts necessary to throw to finish the game reach zero exactly Doubles and triples are indicated with 2 or 3 lines to the left of each number respectively Another variat...

Page 11: ...the bullseye The number will light up in the beginning of the game A number is closed when the other player s hit the open segment 3 times and the number will light off PICK IT NO SCORE CRICKET LIGHT...

Page 12: ...are the same except the point total varies as indicated in the number COUNT UP 400 COUNT UP 600 COUNT UP 800 COUNT UP 999 COUNT UP 500 COUNT UP 700 COUNT UP 900 To change to these more difficult setti...

Page 13: ...ROUND THE CLOCK Double 5 Game starts at double segment 5 ROUND THE CLOCK Double 10 Game starts at double segment 10 ROUND THE CLOCK Double 15 Game starts at double segment 15 ROUND THE CLOCK Triple P...

Page 14: ...below in order the LED screen will indicate the active segment in which to throw The player who completes the game with the most points is the winner DOUBLE DOWN 41 This game follows similar rules as...

Page 15: ...iples must be hit as specified by the LED display Adjustable Difficulty Settings for Super Shanghai include the following options SUPER SHANGHAI 5 Game starts at segment 5 SUPER SHANGHAI 10 Game start...

Page 16: ...e LED display will keep track of your progress and indicate the segment you need to throw for next BOWLING This dartboard adaptation of bowling is a real challenge It is a difficult game in that you m...

Page 17: ...starts at the 20 segment and runs clockwise around the board to the 5 segment and ends with a bullseye Sounds easy right What has not yet been specified is that you must hit the inner single segment...

Page 18: ...ximum of one double and one triple of the same number can be scored in a single round What s more hitting the wrong number subtracts that amount from your score so be careful The player with the most...

Page 19: ...to hit all of the opposing segments armies wins the game Segments do not have to be hit in order Player 1 is the TOP army and shoots darts at the bottom sections of the board Player 1 needs to hit bot...

Page 20: ...rs will flash again If the player succeeds again in round 3 the computer will randomly pick 3 numbers and the numbers will flash The players need to succeed in 3 rounds to win the game SHARP SHOOTER T...

Page 21: ...side Be careful not to push too far and damage the circuitry behind the segment Don t be alarmed if tips break This is a normal occurrence when playing soft tip darts We include a pack of replacement...

Page 22: ...526 0451 DESCRIPTIONS 1 Catch Ring 8 Game Button 2 Speaker 9 Single Ring 3 Power Button 10 Double Ring 4 Start Button 11 Triple Ring 5 Double Miss Button 12 Bullseye 6 Solo Play Button 13 Double Bull...

Page 23: ...23 All Rights Reserved 2014 Escalade Sports ILM100 For Customer Service Call 1 800 526 0451...

Page 24: ...24 All Rights Reserved 2014 Escalade Sports ILM100 For Customer Service Call 1 800 526 0451...

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