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V1.1 March 2019
System Settings
Menu Options
Skin – Use the Cartridge graphic and Highlight
color appropriate for the region selected.
Highlight Style – Used to indicate the current menu
option.
Highlight Color – Used to determine the color of
the current menu option.
Font – Changes the menu font, Alternate Font uses
a thicker, standard 8x8 font instead of the default
font.
The user loaded font allows you to select your own
font in place of those which come with the
Mega Sg. The load font option will bring you to the
file browser. If you have a directory called
FONT at the root of your SD card, it will default to
that directory to load a font file. The font
must use an 8x8 text box and must be represented
in binary in a 1-bit per pixel format. Each
character will take eight bytes to represent in this
format. The file must be 768 bytes in size
and use the extension .fnt. The characters in the file
will have to start at ASCII 20 (space)
and end at ASCII 7F (delete).
Menu Bounce – The menus will drop down instead
of instantly appearing.
Dim Game in Menu – The game will be dimmed
when the menu is active, making it easier to see the
menu options but more difficult to see the effects
of changing video parameters.
Controls & Hotkeys
Reset Hotkey - You can use almost any combination
of controller buttons and directionals for this option.
You cannot use the Up and Down or Left and Right
directionals at the same time. X,Y,Z and Mode
buttons are not supported.
Menu Hotkey – You can use almost any
combination of controller buttons and directionals
for this option. You cannot use the Up and Down
or Left and Right directionals at the same time.
X,Y,Z and Mode buttons are not supported.
Disable Hotkeys – If you wish to eliminate any
accidental triggering of the hotkeys, you can use
this option but you will not be able to return to the
menu without power cycling the console.
The state of this option will not be saved when you
Save Settings.
Passthrough Mode – If you are having trouble
with an unusual peripheral or wish to disable all
Mega Sg controller compatibility processing and
eliminate a tiny amount of latency required by that
processing, enable this mode. You can disable the
Passthrough Mode by pressing the reset button
down for two seconds. The state of this option will
not be saved when you Save Settings. This is more
likely to be useful for the Sega Master System Core,
see the Master System section
Startup Options
Boot Sequence Delay – This slider determines
how much of a delay will be used before the screen
will be activated. Some LCDs cannot handle
information immediately available from the HDMI
interface, so if you are not getting a picture you
may want to add a little delay to give the display
time to set up the picture parameters.
Title → Menu – Starts up directly with the Root
Menu after showing the startup sequence.
Title → Cartridges – Starts any cartridge inserted
in Mega Sg after showing the startup sequence
Menu Direct – Starts up directly with the Root
Menu without showing the startup sequence.
Cartridge Direct – Starts any cartridge inserted in
Mega Sg without showing the startup sequence.