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3.0 Switches
DIP switches 1-9
The first 9 DIP switches are used to select the DMX address or to select one of the stand-alone
special effects. Each switch is assigned a value. By turning on different combinations of switches,
any DMX address or effect number may be selected. The switches have values as shown on the
effects chart.
Using this chart, an example for setting an address of 237 is:
Switches 1, 3, 4, 6, 7, and 8 are turned on.
This equals values 1 + 4 + 8 + 32 + 64 + 128 = 237
Switch #
Value
1
1
2
2
3
4
4
8
5
16
6
32
7
64
8
128
9
256
DIP switch 10
The tenth DIP switch is used to select the local effects mode.
When it is on, the first 9 DIP switches are used to select the
effect to run. The effect numbers and their functions are shown
at the end of this document.
Termination switch
Slide switch S2 is used to control the DMX termination on the
interface. When in the OFF position, the DMX line is not terminated. The signal is also routed to the
DMX “thru” connections (J4 and TB2). When the switch is in the ON position, the terminator resis-
tor is connected and the signal is removed from the DMX “thru” connectors. This system allows
multiple controllers to be placed on the DMX line without the possibility of over-terminating it.
Note that when the interface is configured as a master, the termination switch should be off,
placed in the “PASS-THRU” position.
Red LED (D1). This is the power indicator. It illuminates when power is on.
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Yellow LED (D2). This indicator illuminates when RDM addressing is active. It shows that the
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DMX address has been set remotely. This mode can only be active if all 10 DIP switches are
off. This LED also blinks slowly while the RDM protocol is identifying the interface.
Green LED (D3). This is the signal indicator. It illuminates when a DMX input signal is present
•
or if a master controller is sending special effects data. If the interface is generating special
effects (it is the master), the green LED will blink slowly.
4.0 Indicators